Is Bitcoin at risk from miners leaving when the block ...

30+ Reasons Why Cryptocurrencies Are Worthless

1)It is possible to change the code through a miner vote or a fork and change the total supply or anything. DASH did it : they reduced the total supply from 84M to 18.9M a few years ago. They could also increase it to 999 Trillions if they wanted to so that millions of DASH are mined every week.

2)You can also fork bitcoin anytime , start over from 0 and claim it's the real bitcoin. (BCH , BSV , BTG , LTC , BCD etc)

3)Why would you pay $10,000 for a digital collectible unit called BTC when you can use BCH or TRX or LTC .. you name it. They work just as fine and cost less. There is no rarity like in gold.

4)Think of any amount you hold in ethereum as a gift card to use smart contracts on the ETH blockchain. Ridiculous. You’d rather hold a wal mart gift card or even simply cash.

5)Private keys may be bruteforced as we speak. Quintillions entries a second. When they’ll have enough bitcoins under control , they could move them all at once instantly.(At least 45,000 ETH have been stolen this way for now through ethereum bandit)SHA 256 is too old , bitcoin is 10 years old , it is not secure enough , quantum computing could potentially break it.

6)And that’s if people don’t find a way to create an infinite amount of coins to sell on exchanges.. it happened with monero , stellar , bitcoin , zcash , zcoin , eos , etc..

proofs :

“Bitcoin , Coindesk : “The Latest Bitcoin Bug Was So Bad, Developers Kept Its Full Details a Secret”an attacker could have actually used it to create new Bitcoin — above the 21 million hard-cap of coin creation — thereby inflating the supply and devaluing current bitcoins.”

Stellar : “Stellar Inflation: Glitch Leads to 2.25 Billion Extra XLM Printed”

Monero : “A bug in the Monero (XMR) wallet software that could enable fake deposits to exchanges has been recently brought to public attention through a Medium post”

Zcoin : Forged coins were created, but not exceeding 1% of the circulating supply. We will release further details on exact numbers when Sigma is released.

EOS : “Hackers Forge Billion EOS Coins to Steal Real Crypto From DEX “

Zcash : “Zcash Team Reveals It Fixed a Catastrophic Coin Counterfeiting Bug” etc..

7)Segwit , and especially Lightning network is a very complex technology and it will inevitably have flaws , bugs , it will be exploited and people will lose money. That alone can cause bitcoin to drop very low levels.

8)Then miners may be losing millions so they will stop mining , blocks may be so slow , almost no transaction will come though , and bitcoin may not have enough time to reach the next difficulty adjustement. This is reffered to as a death spiral. Then every crypto even those with no mining involved may crash hard.

9)Many crypto wallets are unsafe and have already caused people to lose all their investment , including the infamous “parity wallet”.

10)It is NOT trustless. you have to trust the wallet you’re using is not just generating an address controlled by the developper , you have to trust the node the wallet connects to is an honest node , you have to trust a Rogue state or organization with enough computing power will not 51% attack the network. etc..

11)Bitcoin is NOT deflationary. Bitcoins are created every blocks (roughly every 10 minutes) and you wil be dead by the time we reach the 21 million current hard cap.

12)Bitcoin price may artificially be inflated by Tether.

13)It’s an energy waste , an environmental catastrophy.

14)The only usecases are money laundering , tax evasion , gambling , buying on the dark net , evading sanctions and speculation.

15)Governments will ban it if it gets too big , and they have a big incentive to do so , not only for the obscure usecases but also because it threatens the stability of sovereign currencies. Trump could kill bitcoin with one tweet , force fiat exchanges to cease activity.

16)Most cryptos are scams , the rest are just crazy speculative casino investments.

17)It is pyramidal : early adopters intend to profit massively while last comers get crushed. That's not how money works. The overwhelming majority of crypto holders are buying it because they think they will be able to sell it to a higher price later. Money is supposed to be rather stable. That's why the best cryptocurrencies are USDT USDC etc..

18)The very few stores accepting bitcoin always have the real price in the local currency , not in bitcoin. And prices like 0.00456329 BTC are ridiculous !

19)About famous brokers listing bitcoin : they have to meet the demand in order to make money , it doesn't mean they approve it , some even short it (see interactive broker's CEO opinion on bitcoin)

20)People say cash is backed by nothing and losing value slowly , and yes it is very flawed , but there is a whole nation behind it , it's accepted everywhere , you can buy more things with it.

21)Everybody in crypto thinks that there will be a new bullrun and that then , they will sell. But because everybody thinks it will happen , it might not happen. The truth is past performance doesn’t indicate future performance and it is absolutely not guaranteed that there will ever be another bullrun. The markets are unpredictable.

22)Also BTC went from about $0.003 to the price it is today , so don’t think it’s cheap now.

23)There is no recourse if you’re scammed/hacked/made a mistake in the address etc. No chargebacks. But it might be possible to do a rollback (blockchain reorganization) to reverse some transactions. BSV did it.

24)In case of a financial crisis , the speculative assets would crash the most and bitcoin is far from being a non speculative safe heaven ; and governments might ban it to prevent fiat inflation to worsen.

25) Having to write down the private key somewhere or memorize it is a security flaw ! It’s insane to think a system like this will gain mass adoption.

26) The argument saying governments can not ban it because it is decentralized (like they banned drugs) doesn’t work for cryptos. First , drugs are much harder to find and much more expensive and unsafe because of the ban , and people are willing to take the risk because they like it. But if crypto is banned , value will drop too much , and if you can’t sell it for fiat without risking jail , goodluck to find a buyer. Fiat exchanges could close. Banks could terminate every crypto related bank account. And maybe then the mining death spiral would happen and kill all cryptos.

27) Crypto doesn’t exist. It’s like buying air. It’s just virtual collectibles generated by a code. Faguzzi, fugazzi, it’s a whazzie, it’s a whoozie.. it’s a.. fairy dust. It doesn’t exist. It’s never landed. It’s no matter, it’s not on the elemental chart. It… it’s not fucking real!

28) Most brilliant guys have come out and said Bitcoin was a scam or worthless. Including Bill Gates , Warren Buffet , The Wolf Of Wall Street…

29) Inflation is necessary for POW , BTC code will have to be changed to bypass the 21M cap or mining will die ! If BTC code is not changed to allow for miners to be paid reasonably , they will cease mining when the bitcoin block reward gets too low.Even monero understood it ,the code will have to be changed to allow for an infinite bitcoin supply (devaluating all current bitcoins) or the hash will decrease and the security of bitcoin will decrease dramatically and be 51% attacked

30) Don’t mix up blockchain and cryptos. Even blockchain is overrated. But when you hear this or that company is going blockchain , it doesn’t mean they support cryptocurrencies.

31) Craig Wright had a bitcoin mining company with Dave Kleinman (he died) and on january 1 2020 he claims he will be able to access the 1.1M BTC/BCH/BTG from the mining trust. He may or may not dump them on the market , he also said BTC had a fatal flaw and that by 2019 there will be no more BTC.

32) Hacks in cryptos are very common and usually massive. Billions of dollars in crypto have been stolen in the last 6 years. In may 2019 Binance was hacked and lost 7,000 BTC (and it’s far from being the biggest crypto hack).

33) Bitcoin was first. It's an ancient technology. Newer blockchains have privacy, smart contracts, distributed apps and more.Bitcoin is our future? Was the Model T the future of the automobile? (John Mc Afee)

34) IOTA investiguating stolen funds on mainnet. IOTA shuts down the whole network to deal with trinity wallet attack.

35) Compared to bitcoin other cryptos work just as fine and don't waste so much energy.

36 ) Everytime miners disagree on the updates it will create another version of bitcoin : problem of governance and legitimacy.

37) Cryptos are only legitimate if they act as a credit for a redeemable asset like USDT or gold backed coins.


While the native language of the writter is not english , I think you get the point and it doesn't make it any less relevant.
submitted by OverTheRedHills to u/OverTheRedHills [link] [comments]

Daily analysis of cryptocurrencies 20191104 (Market index 49 — Neutral state)

Daily analysis of cryptocurrencies 20191104 (Market index 49 — Neutral state)

https://preview.redd.it/ur8lc13r0ow31.jpg?width=700&format=pjpg&auto=webp&s=b3bde6642a6ad9ea600aa0121fabfd14506dfae5

China And Kazakhstan To Cooperate In Digital Industry, And BlockchainHAN Zheng, a member of the Standing Committee of the Politburo of the CPC Central Committee, Vice Premier of the State Council and Chinese chair of the China-Kazakhstan Cooperation Committee, and Alikhan Smailov, first Deputy Prime Minister of Kazakhstan and the Kazakh Chair of the committee, co-chaired the ninth meeting of the China-Kazakhstan Cooperation Committee in China on November 4.
Huawei To Advance Commercial Application Of Blockchain, Says Director Of Huawei Blockchain ProjectRecently, blockchain has been a quite hot word in China after President XI Jinping claimed the emerging technology is vital to the future of the country. ZHANG Xiaojun, the director of the Huawei blockchain project, shared his opinions on the current development of blockchain in a recent interview.When talking about the obstacles faced by the blockchain in terms of the wide application, ZHANG pointed out four points. Firstly, users hope to increase revenue through blockchain, while the technology itself is to reduce operating cost; secondly, the security of blockchain technology is still insufficient, which may lead to new security risks in the application; thirdly, the shortage of cross-chain standards brings difficulties in the large commercial application of blockchain; lastly, blockchain is becoming an isolated island, which makes POC possible but blocks it to be commercialized.What Huawei faces is the first obstacle, according to ZHANG. He said the company intends to provide customers with a clear value demonstration for blockchain, which will help sweep aside customers’ concerns and enlarge their commercial application layout.Besides, regarding opportunities brought by 5G to blockchain, he stated that the blockchain technology would not only be deployed in the core cloud but also the edge cloud. And 5G can meet demands of large bandwidth and low latency for the edge cloud blockchain in the case of large commercial use.
China Launches A Blockchain-Based Identification System For Smart CitiesChina has launched a blockchain-based identification system for smart cities, aimed at better connectivity and data sharing between these cities.The system has been developed by three institutes in the city of Shijiazhuang and will assign a unique, global digital ID to nationwide smart cities, Global Times reported on Nov. 4, citing state-run Xinhua News Agency.ZHANG Chao, director of the Zhongguancun Industry & Information Research Institute of Two-dimensional Code Technology, one of the developers of the blockchain-based ID system, said that the system was self-developed by China and will be “independently distributed and managed by China, with a unified distribution rule, a resolution of distributed storage and tamper-resistant code.”

https://preview.redd.it/nfipy2tt0ow31.png?width=504&format=png&auto=webp&s=5b30d9dec352d10d9c3fd674c61b4c59b0de5ab5

This past week, bitcoin climbed higher steadily above the $9,200 and $9,300 resistance levels against the US Dollar. BTC even traded above the $9,350 resistance area and the 100 hourly simple moving average.
However, the price struggling to break the $9,400 resistance area. As a result, the price started a fresh decline from the $9,393 high. It traded back below the $9.300 level and the 100 hourly SMA.
More importantly, there was a break below a connecting bullish trend line with support near $9,240 on the hourly chart of the BTC/USD pair. A low was formed near $9,081 and the price is currently correcting higher.
Review previous articles: https://medium.com/@to.liuwen

Encrypted project calendar(November 4, 2019)

Stellar (XLM): 04 November 2019 Stellar Meridian Conf. Stellar Meridian conference from Nov 4–5 in Mexico City. Cappasity (CAPP): 04 November 2019 Lisbon Web Summit Lisbon Web Summit in Lisbon, Portugal from November 4–7. Aion (AION): 04 November 2019 CASCON x EVOKE 2019 CASCON x EVOKE 2019 from Nov 4–6 in Toronto. ThoreNext (THX): 04 November 2019 Migration/Swap Begins “4 Nov 2019 Migration/Swap/Issuance start Check Your email 1st Nov To facilitate a streamlined Process, we will use proprietary software…” Ocean Protocol (OCEAN): 04 November 2019 Blckchn for Science Party “Join us on Monday for bottles and (data) models at the official Blockchain for Science afterparty at @betahaus Factom (FCT): 04 November 2019 Grant Deadline “Have an idea you’ve been itching to build using #FactomProtocol? Apply for a grant (the deadline is November 4th):” Winding Tree (LIF): 04 November 2019 HackTravel London HackTravel London from November 4–6 in London.

Encrypted project calendar(November 5, 2019)

Nexus (NXS): 05 November 2019 Tritium Official Release “Remember, Remember the 5th of November, the day Tritium changed Distributed Ledger. Yes, this is an official release date.” NEM (XEM): 05 November 2019 Innovation Forum — Kyiv NEM Foundation Council Member Anton Bosenko will be speaking in the upcoming International Innovation Forum in Kyiv on November 5, 2019. TomoChain (TOMO): 05 November 2019 TomoX Testnet “Mark your calendar as TomoX testnet will be live on Tuesday, Nov 5th!” aelf (ELF): 05 November 2019 Bug Bounty Program Ends On Oct 24th, 2019 aelf’s biggest bug bounty will launch with a large reward pool. The event will run for almost 2 weeks. ICON (ICX): 05 November 2019 Seoul Meetup “We are pleased to announce that the ICON x Steem DApp SEOUL MEETUP will be held in the ICON Lounge on November 5th.” Utrust (UTK): 05 November 2019 Lisbon Meetup “We’re hosting a meetup for anyone interested in blockchain & crypto adoption! Industry leaders like Cointelegraph, BetProtocol & others…” Siacoin (SC): 05 November 2019 Zurich Meetup “Join us Tuesday, Nov 5th in Zurich for a Sia meetup with CEO David, and devs Chris and PJ at @impacthubzurich.” OKB (OKB): 05 November 2019 Simulation USDT Futures “NEW LAUNCH: The much-awaited $USDT-Margined Futures Trading will soon be available on #OKEx… Simulation launching Nov 5”

Encrypted project calendar(November 6, 2019)

STEEM/Steem: The Steem (STEEM) SteemFest 4 conference will be held in Bangkok from November 6th to 10th. KIM/Kimcoin: Kimcoin (KIM) Bitfinex will be online at KIM on November 6, 2019 at 12:00 (UTC). Nebulas (NAS): 06 November 2019 Burn Deadline “Be sure to read this announcement & burn your $NAT by November 6th, 3:00p.m. (UTC+8, Beijing time).” Power Ledger (POWR): 06 November 2019 Book Launch ATTN Perth Power Ledger community, we will be hosting renowned economist Ross Garnaut at our WA office for the launch of his latest book…

Encrypted project calendar(November 7, 2019)

XRP (XRP): 07 November 2019 Swell 2019 Ripple hosts Swell from November 7th — 8th in Singapore. BTC/Bitcoin: Malta The A.I. and Blockchain summit will be held in Malta from November 7th to 8th. Waves (WAVES): 07 November 2019 Joins Odyssey “#Waves is joining Odyssey… We’re kicking off on Nov. 7 at Polaris…” Komodo (KMD) and 1 other: 07 November 2019 Block Party Amsterdam Block Party Amsterdam in Amsterdam from 17:30–22:00. Horizen (ZEN): 07 November 2019 Weekly Insider Team updates at 3:30 PM UTC/ 11:30 AM EDT: Engineering, Node network, Product/UX, Helpdesk, Legal, BD, Marketing, CEO Closing thoughts, AMA.

Encrypted project calendar(November 8, 2019)

BTC/Bitcoin: The 2nd Global Digital Mining Summit will be held in Frankfurt, Germany from October 8th to 10th. IOTX/IoTeX: IoTex (IOTX) will participate in the CES Expo on November 08 TOP (TOP): 08 November 2019 Mainnet Launch “So excited to announce that on November 8th, TOP Network will officially launch the mainnet…” OKB (OKB): 08 November 2019 OKEx Talks — Valencia “Meet us at our next OKEx Talks in Valencia on 8 Nov with speaker Gustavo Segovia @sepu85 who will look at the benefits of creating

Encrypted project calendar(November 9, 2019)

CENNZ/Centrality: Centrality (CENNZ) will meet in InsurTechNZ Connect — Insurance and Blockchain on October 9th in Auckland. HTMLCOIN (HTML): 09 November 2019 (or earlier) Mandatory Wallet Update Mandatory Wallet Update: there will be a soft fork on our blockchain. This update adds header signature verification on block 997,655.

Encrypted project calendar(November 10, 2019)

Bibox Token (BIX): 10 November 2019 Bibox Summit “Bibox Summit 2019 — Maximizing Profit On Uptrend Season” from 1 PM — 5 PM (ITV) in Ho Chi Minh City.

Encrypted project calendar(November 11, 2019)

PAX/Paxos Standard: Paxos Standard (PAX) 2019 Singapore Financial Technology Festival will be held from November 11th to 15th, and Paxos Standard will attend the conference. Crypto.com Coin (CRO): and 3 others 11 November 2019 Capital Warm-up Party Capital Warm-up Party in Singapore. GoldCoin (GLC): 11 November 2019 Reverse Bitcoin Hardfork The GoldCoin (GLC) Team will be “Reverse Hard Forking” the Bitcoin (BTC) Blockchain…” Horizen (ZEN): 11 November 2019 (or earlier) Horizen Giveaway — Nodes Horizen Giveaway — Win Free Node Hosting! Entries before November 11th. SINOVATE (SIN): 11 November 2019 Roadmap V3 SINOVATE (SIN) Roadmap V3 will be released with new upcoming technologies and proof of concepts!

Encrypted project calendar(November 12, 2019)

BTC/Bitcoin: The CoinMarketCap Global Conference will be held at the Victoria Theatre in Singapore from November 12th to 13th Binance Coin (BNB) and 7 others: 12 November 2019 CMC Global Conference “The first-ever CoinMarketCap large-scale event: A one-of-a-kind blockchain / crypto experience like you’ve never experienced before.” Aion (AION) and 17 others: 12 November 2019 The Capital The Capital conference from November 12–13 in Singapore. Loom Network (LOOM): 12 November 2019 Transfer Gateway Update “If you have a dapp that relies on the Transfer Gateway, follow the instructions below to make sure you’re prepared.”

Encrypted project calendar(November 13, 2019)

Fetch.ai (FET): 13 November 2019 Cambridge Meetup “Join us for a @Fetch_ai #Cambridge #meetup on 13 November @pantonarms1.” Binance Coin (BNB) and 5 others: 13 November 2019 Blockchain Expo N.A. “It will bring together key industries from across the globe for two days of top-level content and discussion across 5 co-located events…” OKB (OKB): 13 November 2019 Dnipro, Ukraine- Talks Join us in Dnipro as we journey through Ukraine for our OKEx Cryptour on 11 Nov. Centrality (CENNZ): 13 November 2019 AMA Meetup “Ask our CEO @aaronmcdnz anything in person! Join the AMA meetup on 13 November in Singapore.” OKB (OKB): 13 November 2019 OKEx Cryptotour Dnipro “OKEx Cryptour Ukraine 2019 — Dnipro” in Dnipro from 6–9 PM (EET).

Encrypted project calendar(November 14, 2019)

BTC/Bitcoin: The 2019 BlockShow Asia Summit will be held at Marina Bay Sands, Singapore from November 14th to 15th. Binance Coin (BNB): and 4 others 14 November 2019 BlockShow Asia 2019 BlockShow Asia 2019 at Marina Bay Sands Expo, Singapore from November 14–15. Basic Attention Token (BAT): 14 November 2019 London Privacy Meetup “If you’re in London on Nov. 14th, don’t miss our privacy meetup! The Brave research team, our CPO @johnnyryan, as well as @UoE_EFI Horizen (ZEN): 14 November 2019 Weekly Insider Team updates at 3:30 PM UTC/ 11:30 AM EDT: Engineering, Node network, Product/UX, Helpdesk, Legal, BD, Marketing, CEO Closing thoughts, AMA. IOTA (MIOTA): 14 November 2019 Berlin Meetup From Construction to Smart City: IOTA, Maschinenraum & Thinkt Digital will explain, using concrete use cases, how to gain real value from.. Dash (DASH): 14 November 2019 Q3 Summary Call “Dash Core Group Q3 2019 Summary Call — Thursday, 14 November 2019” NEO (NEO): 14 November 2019 NeoFest Singapore Meetup “Glad to have @Nicholas_Merten from DataDash as our host for #NeoFest Singapore meetup on 14th Nov!”

Encrypted project calendar(November 15, 2019)

TRON (TRX): 15 November 2019 Cross-chain Project “The #TRON cross-chain project will be available on Nov. 15th” Bluzelle (BLZ): 15 November 2019 (or earlier) CURIE Release CURIE release expected by early November 2019. Zebi (ZCO): 15 November 2019 ZEBI Token Swap Ends “… We will give 90 days to all the ERC 20 token holders to swap out their tokens into Zebi coins.” OKB (OKB): 15 November 2019 OKEx Talks — Vilnius “Join us for a meetup on 15 Nov (Fri) for our 1st ever Talks in Vilnius, Lithuania.”

Encrypted project calendar(November 16, 2019)

Bancor (BNT): and 2 others 16 November 2019 Crypto DeFiance-Singapore “Crypto DeFiance is a new global DeFi event embracing established innovators, financial market disruptors, DApp developers…” NEM (XEM): 16 November 2019 Developer’s Event “BLOCKCHAIN: Creation of Multifirma services” from 10:50 AM — 2 PM.

Encrypted project calendar(November 17, 2019)

OKB (OKB): 17 November 2019 OKEx Talks — Lagos Join us on 17 Nov for another OKEx Talks, discussing the “Life of a Crypto Trader”.

Encrypted project calendar(November 18, 2019)

Maker (MKR): 18 November 2019 MCD Launch “BIG changes to terminology are coming with the launch of MCD on Nov. 18th Say hello to Vaults, Dai, and Sai.”

Encrypted project calendar(November 19, 2019)

Lisk (LSK): 19 November 2019 Lisk.js “We are excited to announce liskjs2019 will take place on November 19th. This all day blockchain event will include…”

Encrypted project calendar(November 20, 2019)

OKB (OKB): 20 November 2019 OKEx Cryptour Odessa Ukr “Join us in Odessa as we journey through Ukraine for our OKEx Cryptour!”

Encrypted project calendar(November 21, 2019)

Cardano (ADA): and 2 others 21 November 2019 Meetup Netherlands (AMS) “This meetup is all about how to decentralize a blockchain, the problems and differences between Proof-of-Work and Proof-of-Stake…” Cappasity (CAPP): 21 November 2019 Virtuality Paris 2019 “Cappasity to demonstrate its solution for the interactive shopping experience at Virtuality Paris 2019.” Horizen (ZEN): 21 November 2019 Weekly Insider Team updates at 3:30 PM UTC/ 11:30 AM EDT: Engineering, Node network, Product/UX, Helpdesk, Legal, BD, Marketing, CEO Closing thoughts, AMA. OKB (OKB): 21 November 2019 OKEx Talks — Johannesburg “Join us the largest city of South Africa — Johannesburg where we will host our OKEx Talks on the 21st Nov.” IOST (IOST): 22 November 2019 Singapore Workshop Join the Institute of Blockchain for their 2nd IOST technical workshop in Singapore on 22 Nov 2019. The workshop includes IOST’s key tech. OKB (OKB): 22 November 2019 St. Petersberg Talks “Join us in St. Petersberg on 22 Nov as we answer your questions on Crypto Security. “

Encrypted project calendar(November 22, 2019)

IOST (IOST): 22 November 2019 Singapore Workshop Join the Institute of Blockchain for their 2nd IOST technical workshop in Singapore on 22 Nov 2019. The workshop includes IOST’s key tech OKB (OKB): 22 November 2019 St. Petersberg Talks “Join us in St. Petersberg on 22 Nov as we answer your questions on Crypto Security. “

Encrypted project calendar(November 27, 2019)

OKB (OKB): 27 November 2019 OKEx Cryptour Vinnytsia “Join us in Vinnytsia as we journey through Ukraine for our OKEx Cryptour!” Fetch.ai (FET): 27 November 2019 London Meetup “Join us on 27 November @primalbasehq to hear an exciting progress report as we prepare for the launch of our #mainnet”

Encrypted project calendar(November 28, 2019)

Horizen (ZEN): 28 November 2019 Weekly Insider Team updates at 3:30 PM UTC/ 11:30 AM EDT: Engineering, Node network, Product/UX, Helpdesk, Legal, BD, Marketing, CEO Closing thoughts, AMA.

Encrypted project calendar(November 30, 2019)

Ethos (ETHOS): 30 November 2019 (or earlier) Rebranding “In November, we unveil the broker token, a dynamic utility token to power our commission-free crypto trading and broker platform, Voyager.” Digitex Futures (DGTX): 30 November 2019 Public Testnet Launch “…We can expect to see the world’s first zero-commission futures trading platform live on the Ethereum public testnet from 30th November.” Monero (XMR): 30 November 2019 Protocol Upgrade “Preliminary information thread regarding the scheduled protocol upgrade of November 30.” Chiliz (CHZ): 30 November 2019 (or earlier) Fiat to CHZ Exchanges “We will add another two fiat to $CHZ exchanges in November…” Skrumble Network (SKM): 30 November 2019 (or earlier) P2P & Group Calling “P2P & Group Video Calling,” during November 2019. Aergo (AERGO): 30 November 2019 (or earlier) Mainnet 2.0 Upgrade Mainnet 2.0 Protocol update by end of November. Akropolis (AKRO): 30 November 2019 (or earlier) Beta Release “All functionality has been deployed to mainnet.” Nash Exchange (NEX): 30 November 2019 (or earlier) Mobile Strategy Phase 2 “Phase 2 of our mobile strategy will be live soon with our wallet and portfolio app hitting stores in November!”

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AMA with Wanchain VP Lini

AMA with Wanchain VP Lini
Original article here: https://medium.com/wanchain-foundation/ama-with-wanchain-vp-lini-58ada078b4fe

“What is unique about us is that we have actually put theory into practice.”
— Lini
https://preview.redd.it/n6lo2xcmtn621.png?width=800&format=png&auto=webp&s=281acce4b45eed8acf0c52b201d01cb6f0d13507
https://preview.redd.it/10aj3ointn621.png?width=800&format=png&auto=webp&s=6a187e8a6eb5ac0445ddc73d5b0f9077f12bce39
Wanchain’s Vice President of Business Development, Lini, sat down with blockchain media organization Neutrino for an AMA covering a wide range of topics concerning Wanchain’s development.
The following is an English translation of the original Chinese AMA which was held on December 13th, 2018:
Neutrino: Could you please first share with us a little basic background, what are the basic concepts behind cross chain technology? What are the core problems which are solved with cross-chain? In your opinion, what is the biggest challenge of implementing cross chain to achieve value transfer between different chains?
Lini: Actually, this question is quite big. Let me break it down into three smaller parts:
  1. First, what is the meaning of “cross-chain”?
https://preview.redd.it/cpui6t7qtn621.png?width=720&format=png&auto=webp&s=86bc39d94b0713949c150598e2397a4f9d3ac491
In China, we like to use the word “cross-chain”, the term “interoperability” is used more frequently in foreign countries. Interoperability is also one of the important technologies identified by Vitalik for the development of a future blockchain ecosystem mentioned in the Ethereum white paper. So cross-chain is basically the concept of interoperability between chains.
  1. The core problem solved by cross chain is that of “multi-ledger” synchronous accounting
https://preview.redd.it/603dl86stn621.png?width=720&format=png&auto=webp&s=425b827298ac919f8cf05909037458a173100cc4
In essence, blockchain is a distributed bookkeeping technique, also known as distributed ledger technology. Tokens are the core units of account on each chain, there currently exist many different chains, each with their own token. Of especial importance is the way in which each ledger uses tokens to interact with each other for the purpose of clearing settlements.
  1. The core purpose of the cross-chain technology is as one of the key infrastructures of the future economy based on digital currencies.
https://preview.redd.it/3d61f26utn621.png?width=720&format=png&auto=webp&s=b735482c9734e1d32176e406adce1718be20583e
Cross chain technology is one of the foundational technological infrastructures that is necessary for the large scale application of blockchain technology.
Neutrino: As we all know, there are many different kinds of cross-chain technologies. Please give us a brief introduction to several popular cross-chain technologies on the market, and the characteristics of each of these technologies。
Lini: Before answering this question, it is very important to share two important concepts with our friends: heterogeneity and homogeneity, and centralization and decentralization.
https://preview.redd.it/n6wbs77wtn621.png?width=720&format=png&auto=webp&s=83fcadd09afb214d2aa5a2a6deb6c24d0d4da671
These two points are especially important for understanding various cross-chain technologies, because there are many different technologies and terminologies, and these are some of the foundational concepts needed for understanding them.
There are also two core challenges which must be overcome to implement cross-chain:
https://preview.redd.it/84wqd28ytn621.png?width=720&format=png&auto=webp&s=dafe1cd2993f853547b532421404e6ab86e185f1
Combining the above two points, we look at the exploration of some solutions in the industry and the design concepts of other cross-chain projects.
First I’d like to discuss the Relay solution.
https://preview.redd.it/qgcqiwlztn621.png?width=720&format=png&auto=webp&s=0925d4221c9e92e365e150638c645bef8c609b3f
However the Relay solution must consume a relatively large amount of gas to read the BTC header. Another downside is that, as we all know, Bitcoin’s blocks are relatively slow, so the time to wait for verification will be long, it usually takes about 10 minutes to wait for one block to confirm, and the best practice is to wait for 6 blocks.
The next concept is the idea of Sidechains.
https://preview.redd.it/9cg79bl1un621.png?width=720&format=png&auto=webp&s=1260e14213b1757eadc4b6141a365ed3b0e20316
This solution is good, but not all chains contain SPV, a simple verification method. Therefore, there are certain drawbacks. Of course, this two way peg way solves challenge beta very well, that is, the atomicity of the transaction.
These two technical concepts have already been incorporated into a number of existing cross chain projects. Let’s take a look at two of the most influential of these.
The first is Polkadot.
https://preview.redd.it/1o3xwz93un621.png?width=720&format=png&auto=webp&s=249909a33b5420050a6010b961a944285fc94926
This is just a summary based on Polkadot’s whitepaper and most recent developments. The theoretical design is very good and can solve challenges alpha and beta. Last week, Neutrino organized a meetup with Polkadot, which we attended. In his talk, Gavin’s focus was on governance, he didn’t get into too much technical detail, but Gavin shared some very interesting ideas about chain governance mechanisms! The specific technical details of Polkadot may have to wait until after their main net is online before it can be analyzed.
Next is Cosmos.
https://preview.redd.it/5gtjf6x4un621.png?width=720&format=png&auto=webp&s=94d6408ff65dc7041316f0130867888e108848b2
Cosmos is a star project who’s basic concept is similar to Polkadot. Cosmos’s approach is based on using a central hub. Both projects both take into account the issue of heterogeneous cross-chain transactions, and both have also taken into account how to solve challenges alpha and beta.
To sum up, each research and project team has done a lot of exploration on the best methods for implementing cross-chain technology, but many are still in the theoretical design stage. Unfortunately, since the main net has not launched yet, it is not possible to have a more detailed understanding of each project’s implementation. A blockchain’s development can be divided into two parts: theoretical design, and engineering implementation. Therefore, we can only wait until after the launch of each project’s main network, and then analyze it in more detail.
Neutrino: As mentioned in the white paper, Wanchain is a general ledger based on Ethereum, with the goal of building a distributed digital asset financial infrastructure. There are a few questions related to this. How do you solve Ethereum’s scaling problem? How does it compare with Ripple, which is aiming to be the standard trading protocol that is common to all major banks around the world? As a basic potential fundamental financial infrastructure, what makes Wanchain stand out?
Lini: This question is actually composed of two small questions. Let me answer the first one first.
  1. Considerations about TPS.
First of all, Wanchain is not developed on Ethereum. Instead, it draws on some of Ethereum’s code and excellent smart contracts and virtual machine EVM and other mature technical solutions to build the mainnet of Wanchain.
The TPS of Ethereum is not high at this stage, which is limited by various factors such as the POW consensus mechanism. However, this point also in part is due to the characteristics of Ethereum’s very distributed and decentralized features. Therefore, in order to improve TPS, Wanchain stated in its whitepaper that it will launch its own POS consensus, thus partially solving the performance issues related to TPS. Wanchain’s POS is completely different from the POS mechanism of Ethereum 2.0 Casper.
Of course, at the same time, we are also paying close attention to many good proposals from the Ethereum community, such as sharding, state channels, side chains, and the Raiden network. Since blockchain exists in the world of open source, we can of course learn from other technological breakthroughs and use our own POS to further improve TPS. If we have some time at the end, I’d love to share some points about Wanchain’s POS mechanism.
  1. Concerning, Ripple, it is completely different from what Wanchain hopes to do.
Ripple is focused on exchanges between different fiat pairs, the sharing of data between banks and financial institutions, as a clearing and settlement system, and also for the application of DLT, for example the Notary agent mechanism.
Wanchain is focused on different use cases, it is to act as a bridge between different tokens and tokens, and between assets and tokens. For various cross-chain applications it is necessary to consume WAN as a gas fee to pay out to nodes.
So it seems that the purpose Ripple and Wanchain serve are quite different. Of course, there are notary witnesses in the cross-chain mechanism, that is, everyone must trust the middleman. Ripple mainly serves financial clients, banks, so essentially everyone’s trust is already there.
Neutrino: We see that Wanchain uses a multi-party computing and threshold key sharing scheme for joint anchoring, and achieves “minimum cost” for integration through cross-chain communication protocols without changing the original chain mechanism. What are the technical characteristics of multi-party computing and threshold key sharing? How do other chains access Wanchain, what is the cross-chain communication protocol here? What is the cost of “minimum cost?
Lini: The answer to this question is more technical, involving a lot of cryptography, I will try to explain it in a simple way.
  1. About sMPC -
It stands for secure multi-party computation. I will explain it using an example proposed by the scholar Andrew Yao, the only Turing Award winner in China. The scenario called Yao’s Millionaire Problem. How can two millionaires know who is wealthier without revealing the details of their wealth to each other or a trusted third party? I’m not going to explain the answer in detail here, but those who are interested can do a web search to learn more.
In sMPC multiple parties each holding their own piece of private data jointly perform a calculation (for example, calculating a maximum value) and obtain a calculation result. However, in the process, each party involved does not leak any of their respective data. Essentially sMPC calculation can allow for designing a protocol without relying on any trusted third parties, since no individual ever has access to the complete private information.
Secure multiparty computing can be abstractly understood as two parties who each have their own private data, and can calculate the results of a public function without leaking their private data. When the entire calculation is completed, only the calculation results are revealed to both parties, and neither of them knows the data of the other party and the intermediate data of the calculation process. The protocol used for secure multiparty computing is homomorphic encryption + secret sharing + OT (+ commitment scheme + zero knowledge proofs, etc.)
Wanchain’s 21 cross chain Storeman nodes use sMPC to participate in the verification of a transaction without obtaining of a user’s complete private key. Simply put, the user’s private key will have 21 pieces given to 21 anonymous people who each can only get 1/21 part, and can’t complete the whole key.
  1. Shamir’s secret sharing
There are often plots in a movie where a top secret document needs to be handed over to, let’s say five secret agents. In order to protect against the chance of an agent from being arrested or betraying the rest, the five agents each hold only part of a secret key which will reveal the contents of the documents. But there is also a hidden danger: if one the agents are really caught, how can the rest of the agents access the information in the documents? At this point, you may wonder if there is any way for the agents to still recover the original text with only a portion of the keys? In other words, is there any method that allows a majority of the five people to be present to unlock the top secret documents? In this case, the enemy must be able to manipulate more than half of the agents to know the information in the secret documents.
Wanchain uses the threshold M<=N; N=21; M=16. That is to say, at least 16 Storeman nodes must participate in multi-party calculation to confirm a transaction. Not all 21 Storeman nodes are required to participate. This is a solution to the security problem of managing private keys.
Cross-chain communication protocols refers to the different communication methods used by different chains. This is because heterogeneous cross-chain methods can’t change the mechanism of the original chains. Nakamoto and Vitalik will not modify their main chains because they need BTC and ETH interoperability. Therefore, project teams that can only do cross-chain agreements to create different protocols for each chain to “talk”, or communicate. So the essence of a cross-chain protocol is not a single standard, but a multiple sets of standards. But there is still a shared sMPC and threshold design with the Storeman nodes.
The minimum cost is quite low, as can be shown with Wanchain 3.0’s cross chain implementation. In fact it requires just two smart contracts, one each on Ethereum and Wanchain to connect the two chains. To connect with Bitcoin all that is needed is to write a Bitcoin script. Our implementation guarantees both security and decentralization, while at the same time remaining simple and consuming less computation. The specific Ethereum contract and Bitcoin scripts online can be checked out by anyone interested in learning more.
Neutrino: What kind of consensus mechanism is currently used by Wanchain? In addition, what is the consensus and incentive mechanism for cross-chain transactions, and what is the purpose of doing so? And Wanchain will support cross-chain transactions (such as BTC, ETH) on mainstream public chains, asset cross-chain transactions between the alliance chains, and cross-chain transactions between the public and alliance chains, how can you achieve asset cross-chain security and privacy?
Lini: It is now PPOW (Permissioned Proof of Work), in order to ensure the reliability of the nodes before the cross-chain protocol design is completed, and to prepare to switch to POS (as according to the Whitepaper roadmap). The cross-chain consensus has been mentioned above, with the participation of a small consensus (at least 16 nodes) in a set of 21 Storeman nodes through sMPC and threshold secret sharing.
In addition, the incentive is achieved through two aspects: 1) 100% of the cross chain transaction fee is used to reward the Storeman node; 2) Wanchain has set aside a portion of their total token reserve as an incentive mechanism for encouraging Storeman nodes in case of small cross-chain transaction volume in the beginning.
It can be revealed that Storeman participation is opening gradually and will become completely distributed and decentralized in batches. The first phase of the Storeman node participation and rewards program is to be launched at the end of 2018. It is expected that the selection of participants will be completed within one quarter. Please pay attention to our official announcements this month.
In addition, for public chains, consortium chains, and private chains, asset transfer will also follow the cross-chain mechanism mentioned above, and generally follow the sMPC and threshold integration technology to ensure cross-chain security.
When it comes to privacy, this topic will be bigger. Going back to the Wanchain Whitepaper, we have provided privacy protection on Wanchain mainnet. Simply put, the principle is using ring signatures. The basic idea is that it mixes the original address with many other addresses to ensure privacy. We also use one-time address. In this mechanism a stamp system is used that generates a one-time address from a common address. This has been implemented since our 2.0 release.
But now only the privacy protection of native WAN transactions can be provided. The protection of cross-chain privacy and user experience will also be one of the important tasks for us in 2019.
Neutrino: At present, Wanchain uses Storeman as a cross-chain trading node. Can you introduce the Storeman mechanism and how to protect these nodes?
Lini: Let me one problem from two aspects.
  1. As I introduced before in my explanation of sMPC, the Storeman node never holds the user’s private key, but only calculates the transaction in an anonymous and secure state, and the technology prevents the Storeman nodes from colluding.
  2. Even after technical guarantees, we also designed a “double protection” against the risk from an economic point of view, that is, each node participating as a Storeman needs to pledge WAN in the contract as a “stake”. The pledge of WAN will be greater than the amount of any single transaction as a guarantee against loss of funds.
If the node is malicious (even if it is a probability of one in a billion), the community will be compensated for the loss caused by the malicious node by confiscation of the staked WAN. This is like the POS mechanism used by ETH, using staking to prevent bad behavior is a common principle.
Neutrino: On December 12th, the mainnet of Wanchain 3.0 was launched. Wanchain 3.0 opened cross-chain transactions between Bitcoin, Ethereum and ERC20 (such as MakerDao’s stable currency DAI and MKR). What does this version mean for you and the industry? This upgrade of cross-chain with Bitcoin is the biggest bright spot. So, if now you are able to use Wanchain to make transactions between what is the difference between tokens, then what is the difference between a cross chain platform like Wanchain and cryptocurrency exchanges?
Lini: The release of 3.0 is the industry’s first major network which has crossed ETH and BTC, and it has been very stable so far. As mentioned above, many cross-chain, password-protected theoretical designs are very distinctive, but for engineering implementation, the whether or not it can can be achieved is a big question mark. Therefore, this time Wanchain is the first network launched in the world to achieve this. Users are welcome to test and attack. This also means that Wanchain has connected the two most difficult and most challenging public networks. We are confident we will soon be connecting other well-known public chains.
At the same time of the release of 3.0, we also introduced cross chain integration with other ERC20 tokens in the 2.X version, such as MakerDao’s DAI, MKR, LRC, etc., which also means that more tokens of excellent projects on Ethereum will also gradually be integrated with Wanchain.
Some people will be curious, since Wanchain has crossed so many well-known public chains/projects; how is it different with crypto exchanges? In fact, it is very simple, one centralized; one distributed. Back to the white paper of Nakamoto, is not decentralization the original intention of blockchain? So what Wanchain has to do is essentially to solve the bottom layer of the blockchain, one of the core technical difficulties.
Anyone trying to create a DEX (decentralized exchange); digital lending and other application scenarios can base their application on Wanchain. There is a Wanchain based DEX prototype made by our community members Jeremiah and Harry, which quite amazing. Take a look at this video below.
https://www.youtube.com/watch?v=codcqb66G6Q
Neutrino: What are the specific application use cases after the launch of Wanchain 3.0? Most are still exploring small-scale projects. According to your experience, what are the killer blockchain applications of the future? What problems need to be solved during this period? How many years does it take?
Lini:
  1. Wanchain is just a technology platform rather than positioning itself as an application provider; that is, Wanchain will continue to support the community, and the projects which use cross-chain technology to promote a wide range of use cases for Wanchain.
  2. Cross-chain applications that we anticipate include things like: decentralized exchanges, digital lending, cross chain games, social networking dAPPs, gambling, etc. We also expect to see applications using non fungible tokens, for example exchange of real assets, STOs, etc.
  3. We recently proposed the WanDAPP solution. Simply speaking, a game developer for example has been developing on Ethereum, and ERC20 tokens have been issued, but they hope to expand the player base of their games to attract more people. To participate and make full use of their DAPP, you can consider using the WanDAPP solution to deploy the game DAPP on other common platforms, such as EOS, TRON, etc., but you don’t have to issue new tokens on these chains or use the previous ERC20 tokens. In this way the potential user population of the game can be increased greatly without issuing more tokens on a new chain, improving the real value of the original token. This is accomplished completely using the cross-chain mechanism of Wanchain.
  4. For large-scale applications, the infrastructure of the blockchain is not yet complete, there are issues which must first be dealt with such as TPS, sharding, sidechains, state channels, etc. These all must be solved for the large-scale application of blockchain applications. I don’t dare to guess when it will be completed, it depends on the progress of various different technical projects. In short, industry practitioners and enthusiasts need a little faith and patience.
Neutrino community member Block Venture Capital Spring: Will Wanchain be developing any more cross chain products aimed at general users? For example will the wallet be developed to make automatic cross chain transfers with other public chains? Another issue the community is concerned about is the currency issuance. Currently there are more than 100 million WAN circulating, what about the rest, when will it be released?
Lini: As a cross-chain public chain, we are not biased towards professional developers or ordinary developers, and they are all the same. As mentioned above, we provide a platform as infrastructure, and everyone is free to develop applications on us.
For example, if it is a decentralized exchange, it must be for ordinary users to trade on; if it is some kind of financial derivatives product, it is more likely to be used by finance professionals. As for cross-chain wallets which automatically exchange, I’m not sure if you are talking about distributed exchanges, the wallet will not be “automatic” at first, but you can “automatically” redeem other tokens.
Finally, the remaining WAN tokens are strictly in accordance with the plan laid out in the whitepaper. For example, the POS node reward mentioned above will give 10% of the total amount for reward. At the same time, for the community, there are also rewards for the bounty program. The prototype of the DEX that I just saw is a masterpiece of the overseas community developers, and also received tokens from our incentive program.
Neutrino community member’s question: There are many projects in the market to solve cross-chain problems, such as: Cosmos, Polkadot, what are Wanchain’s advantages and innovations relative to these projects?
Lini: As I mentioned earlier, Cosmos and pPolkadot all proposed very good solutions in theory. Compared with Wanchain, I don’t think that we have created anything particularly unique in our theory. The theoretical basis for our work is cryptography, which is derived from the academic foundation of scholars such as Yao Zhizhi and Silvio Micali. Our main strong point is that we have taken theory and put it into practice..
Actually, the reason why people often question whether a blockchain project can be realized or not is because the whitepapers are often too ambitious. Then when they actually start developing there are constant delays and setbacks. So for us, we focus on completing our very solid and realizable engineering goals. As for other projects, we hope to continue to learn from each other in this space.
Neutrino community member Amos from Huobi Research Institute question: How did you come to decide on 21 storeman nodes?
Lini: As for the nodes we won’t make choices based on quantity alone. The S in the POS actually also includes the time the tokens are staked, so that even if a user is staking less tokens, the amount of time they stake them for will also be used to calculate the award, so that is more fair. We designed the ULS (Unique Leader Selection) algorithm in order to reduce the reliance on the assumption of corruption delay (Cardano’s POS theory). which is used for ensuring fairness to ensure that all participants in the system can have a share of the reward, not only few large token holders.
Wu Di, a member of the Neutrino community: Many big exchanges have already begun to deploy decentralized exchanges. For example, Binance, and it seems that the progress is very fast. Will we be working with these influential exchanges in the future? We we have the opportunity to cooperate with them and broaden our own influence?
Lini: I also have seen some other exchange’s DEX. Going back the original point, distributed cross-chain nodes and centralized ones are completely different. I’m guessing that most exchanges use a centralized cross-chain solution, so it may not be the same as the 21 member Storeman group of Wanchain, but I think that most exchanges will likely be using their own token and exchange system. This is my personal understanding. But then, if you are developing cross chain technology, you will cooperate with many exchanges that want to do a DEX. Not only Binance, but also Huobi, Bithumb, Coinbase… And if there is anyone else who would like to cooperate we welcome them!
Neutrino community member AnneJiang from Maker: Dai as the first stable chain of Wanchain will open a direct trading channel between Dai and BTC. In relation to the Dai integration, has any new progress has been made on Wanchain so far?
Lini: DAI’s stable currency has already been integrated on Wanchain. I just saw it yesterday, let me give you a picture. It’s on the current 3.0 browser, https://www.wanscan.org/, you can take a look at it yourself.
This means that users with DAI are now free to trade for BTC, or ETH or some erc20 tokens. There is also a link to the Chainlink, and LRC is Loopring, so basically there are quite a few excellent project tokens. You may use the Wanchain to trade yourself, but since the DEX is not currently open, currently you can only trade with friends you know.
https://preview.redd.it/jme5s99bun621.png?width=800&format=png&auto=webp&s=7ba3d430ba3e7ddcab4dbcdedc05d596d832f5a7

About Neutrino

Neutrino is a distributed, innovative collaborative community of blockchains. At present, we have established physical collaboration spaces in Tokyo, Singapore, Beijing, Shanghai and other places, and have plans to expand into important blockchain innovation cities such as Seoul, Thailand, New York and London. Through global community resources and partnerships, Neutrino organizes a wide range of online an offline events, seminars, etc. around the world to help developers in different regions better communicate and share their experiences and knowledge.

About Wanchain

Wanchain is a blockchain platform that enables decentralized transfer of value between blockchains. The Wanchain infrastructure enables the creation of distributed financial applications for individuals and organizations. Wanchain currently enables cross-chain transactions with Ethereum, and today’s product launch will enable the same functionalities with Bitcoin. Going forward, we will continue to bridge blockchains and bring cross-chain finance functionality to companies in the industry. Wanchain has employees globally with offices in Beijing (China), Austin (USA), and London (UK).
You can find more information about Wanchain on our website. Additionally, you can reach us through Telegram, Discord, Medium, Twitter, and Reddit. You can also sign up for our monthly email newsletter here.
https://preview.redd.it/w7ezx27dun621.png?width=720&format=png&auto=webp&s=6ef7a651a2d480658f60d213e1431ba636bfbd8c
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Daily analysis of cryptocurrencies 20191128(Market index 32 — Fear state)

Daily analysis of cryptocurrencies 20191128(Market index 32 — Fear state)

https://preview.redd.it/wfqjaht1zl141.jpg?width=1280&format=pjpg&auto=webp&s=0c7eadb39a877fcab6f3e510108e216ad8561c38

ECB Official Says Digital Currency Could Be An Alternative To CashSpeaking at a joint conference held by the European Central Bank and the National Bank of Belgium, outgoing executive board member Benoît Cœuré said a digital currency could ensure that citizens remain able to use central bank money even if cash is eventually no longer used.He added, “A digital currency of this sort could take a variety of forms, the benefits and costs of which the ECB and other central banks are currently investigating, being mindful of their broader consequences on financial intermediation.” However, he advocated for private companies to continue their own work in the space.“But potential central bank initiatives should not discourage or crowd out private market-led solutions for fast and efficient retail payments in the euro area,” he said.
Security Firm: All UPbit Stolen Crypto Assets Transferred, First-Phase Transfers Adopted To Disturb MonitoringMonitored by Beijing-based blockchain security firm Chainsguard, at 07:09 UTC on Nov 28, the stolen assets of UPbit were transferred to three addresses in the multistep amounts of 10, 1,000, 10,000 and 100,000, respectively. At 08:55, the last transfer that involves 109,270.16 ETH was finished. In the course of transfers, 100 ETH from each address, totaled 300 ETH, flowed into the address which first received the stolen fund. In the meantime, the attacker is carrying out the transfer test by moving fractional coins.Judging from the behavior, the attacker is implementing the first phase of transfers to perturb the monitoring. Furthermore, a good deal of ETH-based fractional amounts, as well as multiple ERC20 tokens, were sent to the address held by the attacker, together contributing to interfering the trace of lost assets.
Robinhood Withdraws Bank Charter ApplicationRobinhood is pulling its bank charter application with the Office of the Comptroller of the Currency (OCC), highlighting the difficulties that tech startups experience when they try to enter the banking industry.A Robinhood spokesperson told CNBC that the withdrawal was voluntary. “Robinhood will continue to focus on increasing participation in the financial system and challenging the industry to better serve everyone,” the spokesperson said. “We appreciate the efforts and collaboration of all the parties we worked with throughout this process.”

Yesterday, we saw a nice recovery wave in bitcoin above the $7,200 resistance against the US Dollar. However, BTC price struggled to climb above the $7,375 and $7,400 resistance levels.
Later, there was a minor downside correction, but the price remains well bid above the $7,000 level. As a result, there was a fresh increase above the $7,200 resistance.
Moreover, the price surpassed yesterday’s bullish flag resistance at $7,100 on the hourly chart. It opened the doors for an upside break above the key $7,375 and $7,400 resistance levels.
Bitcoin price even rallied above the $7,500 resistance and traded close to the next key resistance near $7,700 (as pointed out in the weekly forecast). A high was formed near $7,676 and the price is currently correcting lower.
Review previous articles: https://medium.com/@to.liuwen

Encrypted project calendar(November 28, 2019)

Horizen (ZEN): 28 November 2019 Weekly Insider Team updates at 3:30 PM UTC/ 11:30 AM EDT: Engineering, Node network, Product/UX, Helpdesk, Legal, BD, Marketing, CEO Closing thoughts, AMA.IOTA (MIOTA): 28 November 2019 London Meetup “Healthcare Professional Interest Network: Is AI the end of Healthcare?” meetup in London from 18:30–21:30 (GMT).Aeternity (AE): 28 November 2019 Vienna Workshop “Come learn more about AE’s functional language Sophia and layer-1 oracles and state channels.”Honest (HNST) and 1 other; 28 November 2019 Telegram AMA “Book your date for Honest Mining AMA with @vexanium, November 28th, 2019 on Honest Mining Telegram Group and Vexanium Telegram Group.”Waves (WAVES); 28 November 2019 AMA with Sasha Ivanov “This Thursday Nov 28 we’re hosting a live-streamed AMA with Sasha Ivanov to discuss where Waves stands and where we’re heading in 2020.”

Encrypted project calendar(November 29, 2019)

Zenon (ZNN): 29 November 2019 Awareness Fund Payout “Distribution of the fund takes place every Friday until Pillars Lock-in Phase is completed.”Tael (WABI); 29 November 2019 Founders AMA “Three days to go until our Founders #AMA, this Friday, hosted by @binance.”

Encrypted project calendar(November 30, 2019)

Ethos (ETHOS): 30 November 2019 (or earlier) Rebranding “In November, we unveil the broker token, a dynamic utility token to power our commission-free crypto trading and broker platform, Voyager.”Digitex Futures (DGTX): 30 November 2019 Public Testnet Launch “…We can expect to see the world’s first zero-commission futures trading platform live on the Ethereum public testnet from 30th November.”Monero (XMR): 30 November 2019 Protocol Upgrade “Preliminary information thread regarding the scheduled protocol upgrade of November 30.”Chiliz (CHZ): 30 November 2019 (or earlier) Fiat to CHZ Exchanges “We will add another two fiat to $CHZ exchanges in November…”Skrumble Network (SKM): 30 November 2019 (or earlier) P2P & Group Calling “P2P & Group Video Calling,” during November 2019.Aergo (AERGO): 30 November 2019 (or earlier) Mainnet 2.0 Upgrade Mainnet 2.0 Protocol update by end of November.Akropolis (AKRO): 30 November 2019 (or earlier) Beta Release “All functionality has been deployed to mainnet.”Nash Exchange (NEX): 30 November 2019 (or earlier) Mobile Strategy Phase 2 “Phase 2 of our mobile strategy will be live soon with our wallet and portfolio app hitting stores in November!”Akropolis (AKRO): 30 November 2019 (or earlier) Beta Release “All functionality has been deployed to mainnet.”Pakcoin (PAK): 30 November 2019 Staking Mobile App Android app for staklet is going to be launched on November 30th.

Encrypted project calendar(December 1, 2019)

Auxilium (AUX): 01 December 2019 AUX Interest Distribution Monthly interest distribution by Auxilium Interest Distribution Platform for coinholders. Also supports charity.I/O Coin (IOC): 01 December 2019 Pos Reward Halving IOC block reward halving is happening on December 1st 2019.ABBC Coin (ABBC) 01 December 2019 Migration Requests Start “Migration requests from the #AladdinPro Wallet will be accepted starting on December 1, 2019.”

Encrypted project calendar(December 2, 2019)

Bitcoin (BTC): 02 December 2019 CME Futures BTCX19 Bitcoin Futures Contract (BTCX19) settles on December 02, 2019.Waves (WAVES): 02 December 2019 Waves Exchange Launch “As of November 18, users will be able to import their accounts and seed phrases, and, on December 2, the new exchange will be launched.”BZLCOIN (BZL): 02 December 2019 New Website New website and pre-launch “Patron”.Decentraland (MANA): 02 December 2019 Creator Contest “Announcing the Creator Contest, from Dec 2–15. Submit your most creative interactive scenes for a share of $50k USD worth of prizes up.”Bitcoin (BTC); 02 December 2019 CME Futures BTCX19 Bitcoin Futures Contract (BTCX19) settles on December 02, 2019.

Encrypted project calendar(December 3, 2019)

Aeternity (AE): 03 December 2019 Sofia, Bulgaria Meetup “Come hear @noyyy and @em introducing the project, followed by talks by Karol Skočik, Juraj Hlista, and Stephan Verbücheln.”Quant (QNT) 03 December 2019 QuantX London Conference “QuantX is a half-day event being curated by Quant Network with an audience of 100 industry professionals from across the fintech…”

Encrypted project calendar(December 4, 2019)

Aeternity (AE) 04 December 2019 Sofia Hackathon “The next aeternity blockchain hackathon will be held in Sofia, Bulgaria, on December 4th, 2019!”

Encrypted project calendar(December 5, 2019)

***OKB (OKB):***05 December 2019 OKEx Cryptour Kyiv Ukr “Join us in Kyiv as we journey through Ukraine for our OKEx Cryptour!”Horizen (ZEN) 05 December 2019 Weekly Insider Team updates at 4:30 PM UTC/ 11:30 AM EDT: Engineering, Node network, Product/UX, Helpdesk, Legal, BD, Marketing, CEO Closing thoughts, AMA.

Encrypted project calendar(December 6, 2019)

TenX (PAY): 06 December 2019 COMIT Hackathon “The #hackathon will be held over the weekend of 6–8 Dec at the TenX HQ in Singapore.”Noah Coin (NOAH) 06 December 2019 Japan Roadshow — Sendai “As you know, we are organizing the trip to the cities of Japan in December.”

Encrypted project calendar(December 7, 2019)

Storm (STORM): 07 December 2019 Loyalty Program Registration for our fourth and last loyalty program will end on December 7th!MediBloc [ERC20] (MEDX): 07 December 2019 Token Swap Deadline “Please submit your swap before 7th of December 23:59(UTC+9).”OKB (OKB); 07 December 2019 OKEx Talks 2019 Calabar “Join us on 7 Dec for our first OKExTalks in Calabar, where we will be discussing ‘Digital Assets and Tokenization’.”Dash (DASH); 07 December 2019 Open House “.. Dash Core Group will be hosting the Dash Evolution Open House on Dec 7th… in Scottsdale, AZ, from 1pm to 5pm MST.”Noah Coin (NOAH); 07 December 2019 Japan Roadshow — Tokyo “As you know, we are organizing the trip to the cities of Japan in December.”

Encrypted project calendar(December 8, 2019)

Noah Coin (NOAH) 08 December 2019 Japan Roadshow — Nagoya “As you know, we are organizing the trip to the cities of Japan in December.”

Encrypted project calendar(December 10, 2019)

OKB (OKB) 10 December 2019 OKEx Talks — Rotterdam “Join us on 10 Dec to explore “Decentralized Finance” & the benefits & opportunities it presents.”.Newscrypto.io (NWC) 10 December 2019 (or earlier) Platform Redesign Updates: Brand new Landing page, New Trading Tools and Updated School Program.IOTA (MIOTA) 10 December 2019 Karlsruhe Meetup “Come learn about the IOTA technology! Dec 10 at 6PM CEST.”OKB (OKB) 10 December 2019 OKEx Talks — Rotterdam “Join us on 10 Dec to explore “Decentralized Finance” & the benefits & opportunities it presents.”.Newscrypto.io (NWC) 10 December 2019 (or earlier) Platform Redesign Updates: Brand new Landing page, New Trading Tools and Updated School Program.

Encrypted project calendar(December 11, 2019)

Waves (WAVES) 11 December 2019 Annual Meetup ‘See you in Berlin on December 11, 2019!”Cindicator (CND) 11 December 2019 Event for CND Ecosystem “New horizons of the CND ecosystem,” with “More details to be released” at 14:00 UTC.IOTA (MIOTA) 11 December 2019 Berlin Meetup “Join us for the “2019 recap & 2020 outlook” MeetUp, organized by IOTA & @iotashop.”Cosmos (ATOM) 11 December 2019 Cosmos Hub 3 Chain “Cosmonauts, buckle up & get ready for the hub upgrade to the Cosmos Hub 3 chain. A new proposed date is set for Dec 11 at…” .
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QuarkChain FAQ

Part 1: Marketing Questions

  1. Q: There are so many blockchains these days and they are quite competitive. What plans does QuarkChain have in place to encourage the community to support this project continuously? A: We will continue to post our development process, ecosystem building and many more on our social media including Twitter, Telegram, Medium, Steemit, and Reddit. Except for previous 100+ volunteers helping us test our testnet, since our testnet 1.0 has been released, there are more than 3000 community members have joined the testing. We also have developer communities which are under development.
  2. Q: Can you introduce your partners? A: We have built strategic partnerships with 30+ global projects such as Tripio, Bodhi, and Laya.one. We also have plans to build deeper relationships with 10 projects including Covalent Chain, DxChain, Drep, Playtable, ValPromise, Ankr, MXC, LendChain, EON, and Celer. Besides, we also partner with Certik in Smart Contract audit. More partnership will be built.
  3. Q: What’s next in the roadmap? A: We will introduce our next plans in three major parts.
1)Development The first thing we need to do is to make sure our testnet is stable and keep optimizing our systems. We have found that there are many places, not only in scalability part but also in virtual machine and storage part, that we can improve in the following several months. We are also preparing articles of our technical details for open source several months later. We want to encourage community members to participate in our project and make our project not only our own project but also the community’s project. Another big thing we are focusing on currently is our mainnet which will be launched in several months. The main feature of the mainnet is that we can increase capacity on-demand as the network grows, and it will work as a scalable smart contract that can do whatever ETH can do but with greater scalability.
2)Marketing Currently, we only separate our market into Chinese, English, Korean, Japanese, Russian parts. We will have more strategies to open for different markets including, Thailand, Vietnam, Singapore, India and Europe. We will do more local stuff and enlarge our local community. Moreover, with the launch of testnet, we will build developer communities. At the beginning of August, we are going to hold the biggest hackathon in the Bay Area with Google ABC. There are only three projects to be selected and we are very honored to be one of them. At that time, there will be many programmers from big companies such as Google, Facebook and Linkedin building dApps on top of us on this two-day hackathon. We also have our 50 million eco-fund to establish an open and collaborative ecosystem of QuarkChain and 30 partners after just one month on Binance.
3)Korean Marketing We recently had the signing ceremony with a very strong insurance company in Korea who has revenue of 20 million per year and decides to go blockchain and global. We also have several contracts ready including a leading AI company and leading financial institution in Korea. You will hear more news about Korean marketing very soon.
  1. Q: Why the current circulating supply seems too low compared to the declared total 10 billion circulating supply? Please note that 40% QKC will be used for MINING and is already locked by Smart Contract. Private sale is locked to protect public sale investors. The first release of private sale is 10% and it will be released in about ONE MONTH after the QKC is listed on exchange. You could see the circulating supply schedule detail here: https://support.binance.com/hc/en-us/articles/360004471832-Binance-To-Open-Trading-For-QuarkChain-QKC-and-Risk-Warning Other token allocation includes 15% for the team, 15% for the foundation, and 5% for advisors. These are all locked up to 2 years with vesting plan using smart contract and will be unlocked gradually.

Part 2: Technical Questions

  1. Q: What kind of language is QuarkChain using for development? A: Currently, QuarkChain is developed in Python. The main reason for choosing Python is its fast deployment so that QuarkChain team could focus more on technology. Actually, we already obtain pretty decent performance results these days, and we could easily achieve much higher performance by employing other high-performance languages such as C++ and Go. Note that early Ethereum development also used Python, but later Go implementation becomes popular after Ethereum got more attention.
  2. Q: What does Collaborative Mining of QKC means? A: QuarkChain will utilize GPU-friendly mining algorithms, which is still under development. QuarkChain Network has several minor blockchains (shards) and one root blockchain. Each minor blockchain offers different incentives and difficulties. Miners could choose any minor blockchain at an optimal price of their hash power. This creates an open market economic model, where a blockchain is a seller with goods being the block reward, while a miner is a buyer with hash power being their currency. It is desirable that a marketing model is designed with features ensuring that though each party in the market pursues their interests, the collective behaviors of each party can benefit all. The goal of collaborative mining is to design incentive mechanisms and difficulty algorithms so that (1) Hash powers are incentivized to distribute evenly among shards. This ensures that all shards are mined evenly, and thus the system throughput (i.e., TPS) increases as the number of shards increases; (2) The root chain has a significantly large portion (over 50%) of hash power over the whole hash power of the network. This prevents double-spend attacks, and a malicious miner needs at least 50% * 50% = 25% power to perform an attack.
  3. Q: What is QuarkChain’s relationship with DAG or other Tangle technology? A: “The tangle is what is known as a directed acyclic graph (DAG): a data structure that moves in one direction without looping back onto itself. ” (from https://www.nasdaq.com/article/what-is-the-tangle-and-is-it-blockchains-next-evolutionary-step-cm911074) The system of QuarkChain Network itself can be treated as a well-structured DAG. This allows QuarkChain to inherit a lot of benefits from both blockchain and general DAG technique. For example, the consensus of QuarkChain and its threat model can be easily derived/analyzed following those of Bitcoin/Ethereum blockchain, while QuarkChain achieves high throughput similar to general DAG. Given two blockchains/DAGs of QuarkChain, we could easily tell which one should be appended thanks to QuarkChain’s root chain.
  4. Q: How does cross-shard communication work in QuarkChain? A: The QuarkChain Network fully supports cross-shard transactions as the first-class citizen, in a sense that: (1) Any user could issue any cross-shard transaction at any time; (2) Cross-shard transactions can be confirmed in minutes; (3) The throughput of cross-shard transactions could be scaled linearly as the number of shards increases. In short, the cross-shard transaction is almost the same as in-shard transaction except that the root chain needs to confirm the block header of the transaction before spending the output of the cross-shard transaction.
  5. Q: It seems there would be different nodes with different roles, all interconnected. How do you plan to prevent them from exploiting the role-playing model? As I understand it, you will manage and audit the network of voluntary nodes, then how do you call it “public blockchain”? Also, sharding doesn’t guarantee the persistence of data, nor completeness of the collection of shards. How do you guarantee longtail operation will be smooth and stable? What if there aren’t enough volunteers to participate? A: (1) For the first two questions, nodes (machines) trust each other to form a cluster acting as a full node. Anyone can run their cluster to participate in the network. Thus, we don’t manage clusters directly; (2) For the third question, there will be data completeness for an individual shard. Sharding and persistence are not mutually exclusive and we don’t understand why you think sharding doesn’t guarantee the persistence of data. All major data stored in Amazon, Facebook and Google use sharding to achieve scalability, and we are pretty sure persistence is guaranteed; (3) For the last question, mining is about incentives. We can try to solve the cold start problem by encouraging mining with relative greater incentives at the beginning.
  6. Q: Is that possible to say a dApp to seamlessly run on multiple shards if one shard cannot provide the necessary throughput? If that possible, as cross-shard transactions are slower, wouldn’t that create somewhat of a bottleneck as well? A: There is a topic of a scalable smart contract. We are working toward this feature, and a lot of interesting things are ongoing. Also, it depends on how the dApp is configured as well. Take CPU as an example, once Intel/AMD reached the clock speed limit, they realized multi-core should be the next design paradigm, which means performance software should also change the paradigm to fully leverage multi-core CPU architecture.
  7. Q: Number of Nodes — Can you explain to me if the more nodes, the better? Is that possible for QuarkChain to reach high TPS with fewer nodes (to prevent slower network)? A: It depends on how these nodes are organized. If all nodes would like to reach the same chain consensus, then the more nodes in the network, the slower the network is. Generally speaking, the more nodes in the network, the more decentralized the network is. Thus, we could achieve the high TPS with fewer nodes, but this will sacrifice decentralization, which is what we want to encourage. This shows the trade-off.
  8. Q: Number of shards — How does the number of shards are selected, how many nodes will be there in the number of shards? As per the white paper, each shard will have its difficulty and reward mechanism. How is it defined? So it means miners can switch over between the different shards depending on mining difficulty and can try to get maximum rewards? How is this mitigated? Is there any sort of EDA or there is a limitation for miners switching between shards? How is this more decentralized than usual PoW solution? A: The number of shards is determined by the network situation and could be done by our governance model. The miner could mine any shards, depending on block reward, difficulty, and network propagation of the major miners of the shard. More decentralized is mainly because a miner could mine a shard directly instead of joining a mining pool. The motivation for joining a mining pool is to collect reward timely as an exchange of transaction fee of pooling. By mining the shard directly (as the difficulty is lower), the miner could save transaction fee and encourage more decentralization.
  9. Q: Clustering — It is a good idea where the “honest nodes” are clustered to run as a supernode and will involve the root chain to confirm the transactions between them. There will be the incentive for the nodes to form clustering. How does this “Honest nodes” are selected for clustering or is it something which the nodes can do themselves? If they can do themselves? What prevents the malicious miners to collude and form a cluster of their own? How is this mitigated? A: A cluster is a replacement of a super-full node, but still serving as a peer in the network. Therefore, as long as there are sufficient peers (clusters) in the network, any blocks from the malicious cluster (peer) will be rejected. At the moment, a smart contract can be only administered in one shard. A cross-shard transaction is to transfer QKC from one shard to another shard, and thus a user with a single private key will be able to execute a smart contract transaction in any shard. A cluster — as a replacement of a super-full node — maintains the full ledger of the network and thus knows all chains. In addition, double spending attack is mitigated by root chain’s hash power via root-chain first consensus algorithm. Please refer our white paper for more details.
  10. Q: Does QuarkChain have any plans to move away from the EVM for dApps with many other VM’s coming out, such as NEO’s VM. Or do you intend to create your own VM? A: We may develop our own VM if needed, but this highly depends on the feedback of our dApps partners. Even though there are so many VMs, a lot of them lack systematic supports (such as editor, compiler, debugger). To our best knowledge, EVM is the most-adopted VM right now, and other candidates could be NEO VM, EOS VM, and ETH WASM. Currently, we don’t have the plan to swap VM but will add more supports for new VMs, i.e., adding new shards to support new VMs or even new consensus algorithms. This shows another advantage of our sharding technique on enabling this flexibility. In this situation, QKC will be the GAS, and other VMs may have different token models. We need to figure out the proper way to incorporate them. However, this should happen after the launch of mainnet.
You can find more about our technical details at https://steemit.com/technology/@quarkchain/response-to-the-article-quarkchain-red-flags-we-know-something-you-don-t-know We will also disclose more technical details on our series of post. You can check the first three of them on our official Medium at https://medium.com/quarkchain-official
Thank you for reading QuarkChain FAQ! The QuarkChain community appreciates your support!
Website https://www.quarkchain.io Telegram https://t.me/quarkchainio Twitter https://twitter.com/Quark_Chain Steemit https://steemit.com/@quarkchain Medium https://medium.com/quarkchain-official Reddit https://www.reddit.com/quarkchainio/ Weibo https://weibo.com/QuarkChain
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Cocos-BCX:The decentralized gaming application & crypto assets creation platform

Cocos-BCX:The decentralized gaming application & crypto assets creation platform

I. Project Overview

Cocos-BCX is a platform used for the development, operation, management and transfer of decentralized applications and in-application assets on the blockchain ecosystem. The platform mainly includes three function modules:
(1)The application development framework that supports multiple operating systems and various blockchain environments.
(2)Completely scripted, componentized and data-driven application development tools;
(3)An improved blockchain system, which is oriented to high performance applications and based on graphene technology framework, and its related functional components.
Cocos-BCX can allow developers to perform programming, debugging, and publishing of decentralized applications oriented to the blockchain environment, and hybrid architecture applications. Meanwhile, the platform integrates the distributed user account system, wallet and digital asset circulation platform based on the blockchain, which can realize the permanent saving and cross-chain use of in-application assets.

II. Project evaluation

(一) Market analysis

1. Market conditions | 8 points

The organizing pattern of productivity dominated by governments in some areas or industrial domains is apt to change in the context of bottlenecks existing for global scientific and technological progress, rising resource consumption, an aging population, and intensified geopolitical conflicts. In particular, in 2008, when Nakamot published his thesis "Bitcoin: A Peer-to-Peer Electronic Cash System", discussions on blockchain and digital currency have gradually extended from technological aspects to economic, social and political, and other fields. The general public have begun to pay close attention to the impact of blockchain on social development as well as the role of digital currency in the world economy. Based on the decentralized characteristics of the blockchain and the vibrant vitality of the digital economy, the general public has enough confidence to predict that the decentralized "digital assets" will be a sweeping trend in the future, and will derive new business models and social values.
At the same time, in the development process of decentralized applications of different types, the game industry enjoys unique development advantages, because the game's production mode is the most sophisticated, enjoys the highest degree in terms of commercialization, and is one of the scenarios with the most profound foundation in terms of developers and users.
u Analysis: The game field has a huge room for development, which is highly consistent with the characteristics of the blockchain, and accords with the future development tendency of the digital economy.
The digital asset economy model carried by the project through the blockchain technology will assetize the content produced by the developer, enable the developer to continue reaping benefits during the use, management and transfer of his assets, and provide him with a convenient, decentralized game distribution channel; meanwhile, it helps players to transform the data formed by time and energy as well as the props they obtain as a result of their consumption into the assets that can be safely stored and circulated, offering players the right to manage and commercialize them.

2. Competition | 8 points

Since the last century till now, owing to the sustained efforts and promotion by a variety of IT technology game enterprises, the national and even global online game market is developing by leaps and bounds. If there is no systematic risks, such as policy regulation, vicious incidents and other factors, there will be no smooth and endless development momentum unless something unexpected happens. However, an objective analysis reveals that the current online game market is still dominated by IT technology companies, and even in a controlled and monopolized development, which, of course, also brings substantial profits, such as Tencent, Blizzard Tech.
u Analysis: It can be predicted that the Cocos-BCX project will hardly have any direct competitors in the strict sense for the time being, but will encounter a marginal pressure competitive environment from two dimensions. In summary, the classical IT game companies at home and abroad are massive in size and have obvious capital advantages. However, the Cocos-BCX project has an advanced philosophy and cutting edge technology, and thereby enjoys first-mover advantages for a breakthrough; The blockchain game project of the same business is currently marked by wide participation and generic applicability. But in comparison, the Cocos-BCX game industry has such advantages as a salient background, special project orientation and sophisticated development in technical modules, and therefore has greater development potential.

(二) Token Status

1. Token situation | 6 points

(1) Basic situation of Token
Token name: COCOS
Total tokens in circulation: 100 billion
Consensus mechanism: DPOS
(2) Token usage and allocation
Part I 82%: Cocos-BCX is used for the platform community construction in various ways, including but not limited to the witness' block reward, incentives for platform ecological developers, global community construction, marketing and promotion, industry alliances, eco-investment, research, financial and legal compliance. The use of this part of Cocos-BCX includes swapping by means of the consensus work contributions, free gifts, gifts in exchange for service, and gifts in exchange for other tokens, etc.
Part II, 18%: Cocos-BCX is intended as incentives for the sponsoring team of the project. The incentive part will set up a locking mechanism, which will be issued and unlocked one-third at the end of each year after Token generation, and the issuance will be completed within three years.

https://preview.redd.it/sahtuohmtb821.jpg?width=684&format=pjpg&auto=webp&s=324cbde0e5911f219649d8a64470dc3d70ecdb7f
u Analysis: The use of Token is mainly divided into two parts, among which, 82% is used for project development and construction. The remaining 18%, which has a locked position mechanism, is intended for team incentive and construction. The use design is rather rational, but the team part is slightly higher. Given that the industry is in the initial stage of development, it is of great importance to seize the first opportunity and acquire early traffic users. It is suggested that the proportion of Token used by the team be reduced slightly, which is more conducive to the long-term development of the project. It should be noted that the original holding distribution of Token has not been queried via the official channel, while this link for the conventional blockchain project are basically disclosed. Meanwhile, from the standpoint of ordinary investors, Token’s original holding ratio is also one of the important parameters for its investment.

2. Ecological cycle | 8 points

(1)The Token (COCOS) positioning of the platform: circulation media and governance proof in eco-economic activities
COCOS not only serves as a value exchange carrier and community participation proof for Cocox-BCX, but its orientation as a basic pricing Token is likely to play a critical role in the digital asset ecosystem. With the continuous development of the industry, a large quantity of decentralized digital assets will exist in multiple blockchain ecosystems according to different standards in the future, and the value existing in asset pricing media transcending the chain ecology will be infinitely magnified.
, which is specifically manifested in that developers and users can evaluate, compare, trade and manage digital assets of different chain ecosystems, worldview content, and technical standards based on COCOS. Meanwhile, as a primary and basic pricing medium, COCOS is positioned to become the necessary conditions for the blockchain industry to develop and trade financial products and derivatives of digital assets in the future.
(2)Basic use model of Token (COCOS)
Ø Value exchange medium within the platform ecosystem;
Ø Entrusted consensus equity share representative of the Cocos-BCX public blockchain;
Ø The reference and basis for the measurement of the participation in and contribution to the platform community.
(3)How to obtain Token (COCOS)
Ø Value creation: It includes the contribution of the behavior of creating digital assets, that is, developing games, making props, etc.
Ø Platform contribution reward: Users who contribute to the Cocos-BCX community is entitled to COCOS;
Ø Market transaction: Selling the prop assets obtained in the game to get COCOS;
Ø Behavioral incentives: Various effective behaviors within the Cocos-BCX platform, community and platform games will be converted into COCOS
according to a certain contribution degree.
u Analysis: The use model, scenario application, acquisition method, market orientation, etc. for the Token ecosystem design are all well deliberated, to be verified by the market.
The ecosystem design of the Token project not only takes the macroscopic use model and scenario application, but also gives a detailed description of the acquisition method. Another point that must be pointed out is that it has a clear market orientation and future prospect as soon as the design begins, therefore, in general the Token ecosystem design is well-considered and far-sighted. However, for the volatile blockchain market, the crux depends on whether the ecological design philosophy can keep pace with the times, which is very essential. In a word, in the face of massive uncertainties, it needs to be finally verified by the market.

(三) Team member

1. Founder | 8 points


https://preview.redd.it/6xhhabgntb821.jpg?width=200&format=pjpg&auto=webp&s=f8b038f4b4016724adf160c180c1eab3fb86aa1b
Haozhi Chen
China's renowned Internet serial entrepreneur, and has successively led and participated in the creation of Joyo.com, Xcar.com.cn, and cdn.yeeyan.org since 1999, and founded Chukong Technology in 2009. Chukong is a leading game development and distribution enterprise in China and a major maintainer and supporter of the Cocos-BCX global open source game engine and developer community.

https://preview.redd.it/t5siu9cotb821.jpg?width=200&format=pjpg&auto=webp&s=262123cfe0f40dbc87177d62ff57bd9e270a12cf
Xiaolong Yang
With over 14 years of experience in technology entrepreneurship and investment, he once co-founded China's leading entertainment social networking company. As an investor, he once worked for China's leading private equity fund, during which period, he led and participated in investment projects totalling over 1 billion US dollars, and realized the exit of some projects at home and abroad. His interests and expertise mainly concentrate on information technology of the global primary market and secondary market in the later stage, and macro multiple asset category investment, and has a profound understanding of the financial market mechanism and asset pricing. He is also an investment partner in China's major technology investment fund and provides counselling for Chinese and American hedge funds, venture capital funds and large enterprises.
u Analysis: Chen Haozhi, as a founder, has rich experience in the game industry, and enjoys widespread networking and abundant resources in the industry as being one of the early Internet entrepreneurs; Another founder, Yang Xiaolong, has a strong experience in technology venture capital investment, and has the expertise for global investment layout. On the whole, two co-founders have a prominent advantage in overall industry background and integrating resources.

2. Founding team | 8 points


https://preview.redd.it/15ytlu4ptb821.png?width=877&format=png&auto=webp&s=26839b00d4921c925431e8f0be337c9828e0eb49
Kevin Yin: An early contributor of CocosChina community, NOI winner, and ACM guest. A senior developer of blockchain, and having years of experience in compilation and distributed computing. An investor of the blockchain technology.
Jane Jin: Responsible for CocosChina community, the "Aipuworks" incubator, etc., and an expert of the Techincal Committee for Blockchain, China Software Industry Association. Bachelor of Economics, Zhejiang Gongshang University, and mini-EMBA of Tsinghua University. He once served important functions in "Fortune Global 500" including Lucent, Nortel, NSN, Nokia, Intel and other multinational companies in the marketing, sales, executive and developer relationship domain.
James Jeon: Responsible for the business development strategy and implementation of the project's South Korean section. From 2012 to 2015, he served as CEO of Gurum Company, a South Korean subsidiary of Chukong Technologies, earning an annual revenue of over $30 million from the scratch for the South Korean company and leading the South Korean subsidiary in going public successfully.
Frederick Lim: Responsible for the business development strategy and implementation of the project's South Korean section. From 2014 to 2015, he served as co-CEO of Gurum Company, and was once the director of the Strategic Investment Department of Hyundai Group, responsible for investment in Internet, communication, telecommunications and other fields. He is a doctor of Engineering Technology, Sungkyunkwan University, South Korea.
Hirokuni Fujita: originally head of the Japanese subsidiary of Chukong Technologies. He graduated from Graduate School of Arts and Sciences, The University of Tokyo, majoring in Interdisciplinary Cultural Studies.
Jason: preacher of the Cocos-BCX community and meanwhile, senior manager of the Cocos 2d-x global community. He started to program on the Commodore-64 computer when he was 8. In addition to developing the community, he was keen on studying mathematics, finance, C++ and improving his Chinese proficiency.
Qinzhou Wang: Since entering the game industry in 2009, he has worked in the brand market in ZOL. Com. CN, Howell Expo, host of ChinaJoy, and is responsible for the brand market in Chukong Technologies.
u Analysis: The special technological talent construction of the team technicians needs to be further strengthened. At present, there is a blockchain technician. The game background and the advantages of the international architecture building enjoy prominent advantages, and there are sufficient team members on the strategic level and in the aspect of ecological construction. It is worth mentioning that team building is stable, and there is a high level of consensus among team members, which is conducive to the robust development of the project.
One member of the founding team has experience in the blockchain project development, that is, Chief Technical Officer, who is a senior blockchain developer. He has many years of experience in compiling and distributed computing, and is also a technology investor of blockchain.
In the early stage, owing to the demand of the game industry in the Japanese and Korean markets, Japanese and Korean market leaders were specially arranged in the early team structure of Chukong Technologies. In particular, due to the prosperity and popularity of the game industry in the Korean market, two co-leaders were specially arranged for the Korea market, responsible for strategic and investment issues respectively.
Consultant Team | 8 points

https://preview.redd.it/7d9dp2wptb821.jpg?width=558&format=pjpg&auto=webp&s=39fd3b0aa342403493df250d99c09472c48e0c72
Zhe Wang: Founder of the Cocos engine, and CEO of Xiamen Yaji Software Co., Ltd. He graduated from Department of Electronics, Nanjing University, and later studied a postgraduate program at Department of Management Science, Xiamen University. He created the Cocos engine in 2011, which currently has 1.1 million registered developers worldwide and 300,000 monthly active developers in over 200 countries and regions in the world. The Cocos engine has arrested the attention of platform vendors at home and abroad, and has established a long-term cooperative partnership with Microsoft, Google, ARM, Intel, Qualcomm, Samsung, Huawei and Tencent, etc.
Edith Yeung: One of some "Silicon Valley's Must Meet" investors as covered in Inc magazine. She is the head of 500 Startups, Silicon Valley's famous venture capital company and incubator in Greater China, and meanwhile, manages a Mobile Collective fund worth tens of millions of dollars. She has invested in over 40 mobile Internet, VR, AR and AI start-ups, including Hooked (App store's No. 1 reading App), DayDayCook (one of Asia's largest food communities), Fleksy (acquired by Pinterest), Human (acquired by Mapbox), AISense and so on.
u Analysis: The consultant team has obvious advantages in technological achievements, rich experience in technology innovation investment and incubation experience for startups.
The consultant team consists of a Maker-oriented technical talent and two venture capital managers with a senior venture capital background, among whom, Wang Zhe, technical consultant, graduated from Department of Electronics, Nanjing University and CEO of Xiamen Yaji Software. Wang is the founder of Cocos-BCX engine. At present, the Cocos engine has 1.1 million registered developers and 300,000 monthly active developers in over 200 countries and regions worldwide.

(四) Tech Analysis

1. Tech highlights | 9 points

(1) Smart contract system which can be updated iteratively: The smart contract system, represented by Ethereum, is not subject to modification once its definition is published, making it difficult to meet the volatile demands of market. Therefore, an iterative smart contract system is designed to address this pain spot.
(2) Prop circulation platform: Unlike conventional game transaction platform, Cocos-BCX's decentralized digital asset circulation platform does not have intermediary agencies. Players can complete the transfer and purchase of non-homogeneous assets, including "game gold coins" and prop assets acquired in the game on the prop circulation platform. In the whole process of transfer, the platform will adopt smart contract for automatic matching to help users complete the transfer process more efficiently.
(3) Game interactive operation environment:
Based on the judgment of the operation environment characteristics of blockchain games in the future, Cocos-BCX has designed a set of integrated operation environment that accommodates various types of APPs, as well as the supporting interoperability interface. Combined with COCOS Creator, it simplifies the process of docking game programs and blockchain, making intra-chain interaction transparent to developers, and allowing conventional game developers to develop or migrate blockchain game without a threshold.
(4) Mapping gateway that supports multi-chain and asset riveting:
Cocos-BCX provides a set of mapping gateways used for the automatic mapping of game gold coins and props. Under the unified value measurement system, it realizes the smooth transition of different in-chain game content and different platform content. The content that can be used for mapping includes game gold coins, game equipment data, etc.
(5) Transaction authentication mechanism that prevents BP/developers from cheating:
BP, as the core of transaction processing and communication of the whole network, can know the processing result of the latest transaction prior to general nodes. Therefore, BP enjoys a priority for information with timeliness or confidentiality
, as compared with general nodes, so it has a cheating potential in terms of
information acquisition. To address the drawbacks of this technical link, five modular confrontation mechanisms has been specially designed to hold the likelihood of BP/developer cheating at bay.
(6) Economies Principle Design of Cocos-BCX:
The Cocos-BCX platform carries the game assets value created by developers by providing a complete set of functional components including the underlying public blockchain, digital property management, and exchanges. Its technology and governance structure design, based on the graphene standard, has the economic attributes corresponding to the DPoS consensus mechanism.
u Analysis: There are a multiplicity of technical highlights in that the overall technology construction shows characteristics such as rigid logic and prominent modularity, and various technical solutions and mechanisms with a strong pertinence have been put forward.
Based on the market pain spots of the game industry, and combined with the development opportunities of blockchain technology, the Cocos-BCX project puts forward a vision system to create consistence between the content producer and consumer in the digital world. In view of the initial intention of the project and the relatively profound background of the game industry, the overall technical structure design of the project is highly targeted and has a strong logic, which can be described as closely connected with each other. Based on the large technical framework system, each technical link and organization also has a strong sense of target and logical gene, and on this basis, many modular and modified technical programs or mechanisms have been proposed. However, it is worth noting that the synergy of a series of highlight technologies remains to be verified and examined. Meanwhile, attention should also be paid to the practicability and rationality.

2. Impossible Triangle | 7 points

(1) Decentralization
Ø Low fork risk: Cocos-BCX uses the DPoS consensus mechanism, which does not require miners to use mining machines for mining, and thereby it can effectively avoid the impact of centralized computing on the entire basechain, which in turn reduces a low fork risk. Under the DPoS mechanism, if a witness wants to fork by voting, it is necessary to guarantee that over one third of the witnesses violate this mechanism at the same time.
Ø Improved DPOS consensus mechanism: The consensus layer of the Cocos-BCX test chain adopts the DPoS consensus algorithm. The advantage characteristics of the improved edition DPOS are as follows: all active witnesses have the same block predefined probability as the witnesses' predefined algorithm in the DPoS consensus algorithm, which ensures that the block probability of all witnesses is consistent with the block reward.
Ø Lightweight node: In Cocos-BCX design, lightweight node is essentially an environment with chain interoperability. Unlike the whole node, the lightweight node does not require to synchronize the whole network data. Instead, it needs the contract information and environment data required for synchronous running. This design can greatly reduce the data volume and synchronization time required for node synchronization, enabling the in-chain game terminal software to have a capacity which is actually used and a plausible time cost.
(2) Security
Ø Player autonomy and asset security: Because of the open and transparent characteristics of the blockchain network, the digital asset information obtained by players in the game can be viewed through the blockchain.
Ø Guarantee by modern cryptography: Modern cryptography is a technology based on mathematics. Currently, it has been widely used in many industries in the Internet domain. Common symmetric encryption technologies include AES encryption used for WiFi, and asymmetric encryption algorithms (public and private key cryptography) RSA, ECC, etc., among which, ECC (Elliptic Curves Cryptography) is an encryption algorithm commonly used in the blockchain field.
Ø A transaction verification mechanism that prevents BP/developers from cheating: BP enjoys a priority compared with general nodes, so it has the probability to cheat in terms of information acquisition. Therefore, the BCX program has designed a set of transaction execution, messaging, and operating mechanisms to address the possible links that allow cheating by BP and developers.
Ø Iterative updated smart contract system: It can provide logical updating and loophole repair for the in-chain game smart contract, thus ensuring the security and timeliness of the smart contract.
(3) Expandability:
Ø Strong expandability of the top-level design of the project
The expandability of Cocos-BCX is powerful, which is specifically shown in a decentralized game production and an overall solution to the game economy operation established by means of the game engine, development environment and Cocos-BCX game chain.

https://preview.redd.it/xm5n7esrtb821.jpg?width=1207&format=pjpg&auto=webp&s=c3daa5d913560c0e8143c0635374596566bdbfc9
A business ecosystem is constructed based on the above overall solution, with the purpose of connecting the global game ecosystem. The main ecological links include developers, users, creative content, key ecological links and blockchain system, etc.

https://preview.redd.it/h4ssn41ttb821.jpg?width=1276&format=pjpg&auto=webp&s=ca6244d17b9745ce41b5be235f75a39f8a8af051
Ø Expanded design of specific technologies and mechanisms
  1. Multi-platform game integration running environment: This platform is mainly characterized by four features, consistent and perfect chain interoperability interface, downward transparent accepting mode, encapsulated atomic operation and multi-platform compatibility.
  2. Interactive interface of blockchain:
Cocos-BCX provides a chain-interactive development environment so that developers can easily interact with the chain through this set of environment. Meanwhile, its blockchain interactive development environment provides development components compatible with multiple working platforms, including SDK for the Android and iOS system, javascript libraries for front-terminal web applications, and python and PHP libraries for back-terminal applications.
u Analysis: The expandability of the project's "impossible triangle" shows the most prominently, and the decentralized attribute is the weakest, whose security is between the two. However, the project takes the three into consideration in terms of the technical mechanism and program function. Yet, the focus is different.
The project interprets the “impossible triangle” by means of thinking and design that focus on technical aspects and key issues.
The security level first guarantees the assets security and freedom of the ecosystem participants, and meanwhile ensures the rationality and security of the overall framework design, and finally takes its system updating and safe recovery into consideration mainly by means of player autonomy, modern cryptography and transaction verification mechanism that prevents BP/developers from cheating.

3. Development difficulty | 8 points

According to the summary of the project white paper, the blockchain game can be generally divided into four developmental stages.
(1)Using the homogeneous assets for the settlement of the game "gold coins";
(2)Free conversion of the game "gold coins" and props;
(3)In-chain operation of critical rules;
(4)Overall in-chain operation of the game
The game in-chain operation is the final form of the industry. Based on the above summary, Cocos-BCX proposes the future development prospect, mainly represented in seven aspects:
(1)Players having a lightweight full-node environment;
(2)The service stack operating in the blockchain environment;
(3)The game engine as one of the node infrastructures;
(4)Providing a joint development/debugging environment including engine, visual IDE, and chain network interactive interface;
(5)a set of asynchronous consensus tasks between nodes to ensure the trustworthiness of the engine environment. This consensus may be based on the discrimination of feature code of
the engine critical function's target code
(6) The game code (contract) is executed by the secure virtual machine controlled by the engine, and the key numerical calculation of the contract may adopt
the “Trusted Execution Environment” scheme, which is executed independently of the main part of the contract;
(7) The key process of the contract is witnessed by the adjacent or related nodes (like players in a copy).
u Analysis: The project covers a multiplicity of technical characteristics and functional mechanisms. The overall development is rather difficult. However, it is highly practicable in terms of performance.
At the initial stage of the project, four stages of blockchain game development were analyzed. After combing, the highest prospect was proposed, implicating to create a complete multi-platform game running environment, which can provide game developers with convenience in developing blockchain games and a perfect ecological environment to the maximum, while bringing game users a brand-new gaming experience and a game form that transcends the previous ones.
Based on the initial project prospect, numerous technical goals and functional modules are listed, indicating that the technical support for the project vision is rather effective. However, as public blockchain of the industry application basis, it encompasses various technical applications and functional modules. Comparatively speaking, the development difficulty is rather big. Meanwhile, as released by the white paper, the theoretical throughput of the Cocos-BCX test chain can reach up to 100,000 tps. The actual throughput is approximate to 3,500 tps, and the block time is 3 seconds, that is, the information broadcast across the entire network is completed once every 3 seconds. It can be seen from the project technical performance data that it has a relatively strong realistic significance. Therefore, on the whole, the project puts forward a sizeable technical challenge, and in the meantime has a reasonable practicability, therefore, it is worthwhile to look forward to!

(五) Project status

1. Product | 7 points

(1)System-level products
Ø The application development framework that supports multiple operating systems and various blockchain environments.
Ø Completely scripted, componentized and data-driven application development tools;
Ø An improved blockchain system, which is oriented to high performance applications and based on graphene technology framework, and its related functional components.
Ø Supporting non-homogeneous wallets;
Ø A blockchain browser that supports the contract event subscription;
Ø Supporting the third-party non-homogeneous asset exchanges;
Ø Supporting the blockchain game developed by a third party;
Ø Cross-chain asset acceptance gateway.
(2) Functional products
Ø De-intermediary assets (prop) operation interface;
Ø Paradigms of non-homogeneous assets circulation platform;
Ø Supporting player autonomy and blacksmith shop mechanism;
Ø Visual IDE (including visual editing of the game program and contract);
Ø Complete wallet, user system and blockchain browser;
Ø Smart contract system that allows iterative updating.
u Analysis: According to the information released on the official website of the project, the timeline shows that the Cocos-BCX main chain has started the closed beta test in the third quarter of 2018. Based on the obvious characteristics of the project technology module, Cocos-BCX has launched two series of projects, namely, system-level and function-level products, including development frameworks, blacksmith shop mechanisms tailored to various operations and multiple environment.

2. Code updating | 2 points

u Analysis: It is learned from official communication that the source code of the project has not been made public for the purpose of keeping the project's trade secret confidential. It is planned that the project will be open source in the future after the ecological and system products become gradually stabilized.

3. Completion status | 8 points

u Analysis: The project has formulated an overall development plan and recent work tasks, and at the same time it has demonstrated its strong vitality through weekly report, timeline and development broadcast.
According to the official channel inquiry, the project has formulated the Roadmap for the 2018 key milestone quarter and the recent detailed work task breakdown plan, and the project has a very complete display system featuring three major development progresses:
(1) Weekly reporting system
(2) Project timeline
(3) Development broadcast
Through the Roadmap+ work breakdown + 3 major system model, the project's development trajectory and dynamics have been display in a basically three-dimensional, spatial, meticulous and detailed manner, and in the meantime, the powerful execution and self-vitality of the project have been also displayed.

(六) Institution enabling (Investors)

1. Cooperative institutions | 9 points


https://preview.redd.it/w7g2hjxttb821.jpg?width=1036&format=pjpg&auto=webp&s=da35e0e9e453271300bdd8e6574e8c3a61e70225
u Analysis: Cocos-BCX has a wide margin for cooperation, and its cooperation institutions are not only numerous, but also mainly of leading and quality enterprises in the industry.
The cooperative institutions include HelloEOS, NEO, NEBULAS (chain), Loom, IMEOS.ONE, Kingsoft Cloud and SlowMist Technology, etc.
NEO is one of the earliest blockchain projects in China. It was officially created in 2014 and was open sourced in real time in Github in June 2015. Since its establishment, the NEO team has experienced ups and downs of the blockchain industry. This project can be said to be a veteran project in the industry. NEO combines with a series of technologies, such as point-to-point network, Byzantine fault tolerance, digital certificate, smart contract, superconducting transactions, and cross-chain interoperability protocols, to perform rapid, efficient, secure, and legitimate smart management of assets.

2. Investment institutions | 9 points


https://preview.redd.it/s2td22eutb821.jpg?width=1273&format=pjpg&auto=webp&s=ffcd40c67fcd16739b16207e364b91e98180ffd8
u Analysis: There are numerous investment institutions, many of which are Class I institutions, with a strong institutional strength.
Investment institutions include NGC, Binance, INB Capital, Dfund, 500 Startups, BlockVC, OK Blockchain Capital, Yisu Capital, Xiong'an Capital, ONTology, FreeS FUND, NODE Capital, Consensus Capital, Hash Capital, NEO Capital, Ticker Capital , ContractVC, Junwu Capital, Candy Capital, Hofan VC, BMETA Capital, BYTE Capital, Nimble Capital, InsurFun, BA Capital, Consensus Lab, TOKENMANIA, Byzantium Capital, etc.
The rest investment institutions are also well-known. For example, DFUND was founded by Zhao Dong, a well-known figure in the digital currency domain in July 2017. Yisu Capital is engaged in the early investment and project cooperation, focusing on blockchain technology and big data intelligence analysis, and other domains.

(七) Drawing attention | 6 points


https://preview.redd.it/fa3k060vtb821.png?width=605&format=png&auto=webp&s=ca3b6a4b185c81bbafb5bccb571a43b9bbaba148
Project content description

https://preview.redd.it/y6w1f3hvtb821.png?width=796&format=png&auto=webp&s=8f3b2116d63a77f839a1e18787dd986c34a573a3
u Analysis: The game user and developer group are highly active, and meanwhile the publicity of the media and news client are enhanced. The overall heat and operation and maintenance thinking are well-balanced. However, the current community operation link is relatively weak, and requires improvement in the follow-up.
Presently, the number of community fans is small. Therefore, the operation link of project content is rather weak. However, media communication and news broadcasting, two links of propaganda and promotion efforts, are quite effective, basically realizing a timely and real-time posting of the latest developments of the project. Although the media and news client are widely disseminated, their social interaction is relatively weak. The social platform has its own communication limitations. However, it is highly involved in interaction.

(VIII) Social Response | 7.78

User A | Point: 7.9
Comment: From the perspective of production mode and commercialization, this game is the most sophisticated. So I think this project has a very extensive application scenario, especially for developers and users.
User B | Point: 7.0
Comment: Currently, it seems that the game industry is greatly influenced by macro policies. Tencent's recent performance is a case in point. However, the project orientation is quite good.
User C | Point: 8.0
Comment: The technical advantages of the project are particularly prominent, and it also seizes the development opportunities of the blockchain. However, ultimately it needs to undergo the test of the market.
User D | Point: 9.0
Comment: First of all, COCOS has a large number of developers, solid underlying technology and reliable team work, which is worth looking forward to. Of course, great "undertaking" calls for enormous input, especially in technology. The way is arduous and long. Come on.
User E | Point: 7.0
Comment:
As a game practitioner, I would talk something about Cocos-BCX project: when the concept of blockchain game is put forward for everyone to consider, at this stage, it is no doubt that the dimension (type) of the game is developed from the perspective of "inheritance" and "tracing its very origin". If the Cocos-BCX project can be applied by game developers in terms of "development kit", is easy to learn and use, and allows the mobile game developers to shift to the development of blockchain games without a threshold, then the game dimensions and users can be further expanded. In a word, phenomenal games of blockchain games need the support of Cocos-BCX and the efforts of developers, both of which are indispensable. It is hoped that the team will make great efforts in development and publicity. "Coin friends" may not need to know how the game is developed, but they will certainly care about its future space. Such evaluation can only be called prospects and expectations. It remains to be determined whether the project adopts capital operation or the mode as solid as the old engine of COCOS till the project is landed.

III. Evaluation Summary

The project orientation is accurate, and the team has a strong lineup. It merits pointing out that its technical strength and model architecture design are particularly prominent, and there are an array of investment and cooperation institutions with strong strength. However, at present, the code has not been open sourced and the community operation and maintenance is deficient. The information disclosure of the Token link is not particularly perfect, and individual investors may care much about it. The Roadmap of the project development is all too simple. These are the deficiencies of the project development at the current moment.
submitted by ONETOPGlobal to u/ONETOPGlobal [link] [comments]

Cocos-BCX:Decentralized game application and digital asset creation platform

Cocos-BCX:Decentralized game application and digital asset creation platform

I. Project Overview

Cocos-BCX is a platform used for the development, operation, management and transfer of decentralized applications and in-application assets on the blockchain ecosystem. The platform mainly includes three function modules:
(1)The application development framework that supports multiple operating systems and various blockchain environments.
(2)Completely scripted, componentized and data-driven application development tools;
(3)An improved blockchain system, which is oriented to high performance applications and based on graphene technology framework, and its related functional components.
Cocos-BCX can allow developers to perform programming, debugging, and publishing of decentralized applications oriented to the blockchain environment, and hybrid architecture applications. Meanwhile, the platform integrates the distributed user account system, wallet and digital asset circulation platform based on the blockchain, which can realize the permanent saving and cross-chain use of in-application assets.

II. Project evaluation

(一) Market analysis

1. Market conditions | 8 points

The organizing pattern of productivity dominated by governments in some areas or industrial domains is apt to change in the context of bottlenecks existing for global scientific and technological progress, rising resource consumption, an aging population, and intensified geopolitical conflicts. In particular, in 2008, when Nakamot published his thesis "Bitcoin: A Peer-to-Peer Electronic Cash System", discussions on blockchain and digital currency have gradually extended from technological aspects to economic, social and political, and other fields. The general public have begun to pay close attention to the impact of blockchain on social development as well as the role of digital currency in the world economy. Based on the decentralized characteristics of the blockchain and the vibrant vitality of the digital economy, the general public has enough confidence to predict that the decentralized "digital assets" will be a sweeping trend in the future, and will derive new business models and social values.
At the same time, in the development process of decentralized applications of different types, the game industry enjoys unique development advantages, because the game's production mode is the most sophisticated, enjoys the highest degree in terms of commercialization, and is one of the scenarios with the most profound foundation in terms of developers and users.
u Analysis: The game field has a huge room for development, which is highly consistent with the characteristics of the blockchain, and accords with the future development tendency of the digital economy.
The digital asset economy model carried by the project through the blockchain technology will assetize the content produced by the developer, enable the developer to continue reaping benefits during the use, management and transfer of his assets, and provide him with a convenient, decentralized game distribution channel; meanwhile, it helps players to transform the data formed by time and energy as well as the props they obtain as a result of their consumption into the assets that can be safely stored and circulated, offering players the right to manage and commercialize them.

2. Competition | 8 points

Since the last century till now, owing to the sustained efforts and promotion by a variety of IT technology game enterprises, the national and even global online game market is developing by leaps and bounds. If there is no systematic risks, such as policy regulation, vicious incidents and other factors, there will be no smooth and endless development momentum unless something unexpected happens. However, an objective analysis reveals that the current online game market is still dominated by IT technology companies, and even in a controlled and monopolized development, which, of course, also brings substantial profits, such as Tencent, Blizzard Tech.
u Analysis: It can be predicted that the Cocos-BCX project will hardly have any direct competitors in the strict sense for the time being, but will encounter a marginal pressure competitive environment from two dimensions. In summary, the classical IT game companies at home and abroad are massive in size and have obvious capital advantages. However, the Cocos-BCX project has an advanced philosophy and cutting edge technology, and thereby enjoys first-mover advantages for a breakthrough; The blockchain game project of the same business is currently marked by wide participation and generic applicability. But in comparison, the Cocos-BCX game industry has such advantages as a salient background, special project orientation and sophisticated development in technical modules, and therefore has greater development potential.

(二) Token Status

1. Token situation | 6 points

(1) Basic situation of Token
Token name: COCOS
Total tokens in circulation: 100 billion
Consensus mechanism: DPOS
(2) Token usage and allocation
Part I 82%: Cocos-BCX is used for the platform community construction in various ways, including but not limited to the witness' block reward, incentives for platform ecological developers, global community construction, marketing and promotion, industry alliances, eco-investment, research, financial and legal compliance. The use of this part of Cocos-BCX includes swapping by means of the consensus work contributions, free gifts, gifts in exchange for service, and gifts in exchange for other tokens, etc.
Part II, 18%: Cocos-BCX is intended as incentives for the sponsoring team of the project. The incentive part will set up a locking mechanism, which will be issued and unlocked one-third at the end of each year after Token generation, and the issuance will be completed within three years.

https://preview.redd.it/s47w2jtfj6521.jpg?width=684&format=pjpg&auto=webp&s=a60ea62b86dc0f177f9596608d1961e039d3bd1b
u Analysis: The use of Token is mainly divided into two parts, among which, 82% is used for project development and construction. The remaining 18%, which has a locked position mechanism, is intended for team incentive and construction. The use design is rather rational, but the team part is slightly higher. Given that the industry is in the initial stage of development, it is of great importance to seize the first opportunity and acquire early traffic users. It is suggested that the proportion of Token used by the team be reduced slightly, which is more conducive to the long-term development of the project. It should be noted that the original holding distribution of Token has not been queried via the official channel, while this link for the conventional blockchain project are basically disclosed. Meanwhile, from the standpoint of ordinary investors, Token’s original holding ratio is also one of the important parameters for its investment.

2. Ecological cycle | 8 points

(1)The Token (COCOS) positioning of the platform: circulation media and governance proof in eco-economic activities
COCOS not only serves as a value exchange carrier and community participation proof for Cocox-BCX, but its orientation as a basic pricing Token is likely to play a critical role in the digital asset ecosystem. With the continuous development of the industry, a large quantity of decentralized digital assets will exist in multiple blockchain ecosystems according to different standards in the future, and the value existing in asset pricing media transcending the chain ecology will be infinitely magnified.
, which is specifically manifested in that developers and users can evaluate, compare, trade and manage digital assets of different chain ecosystems, worldview content, and technical standards based on COCOS. Meanwhile, as a primary and basic pricing medium, COCOS is positioned to become the necessary conditions for the blockchain industry to develop and trade financial products and derivatives of digital assets in the future.
(2)Basic use model of Token (COCOS)
Ø Value exchange medium within the platform ecosystem;
Ø Entrusted consensus equity share representative of the Cocos-BCX public blockchain;
Ø The reference and basis for the measurement of the participation in and contribution to the platform community.
(3)How to obtain Token (COCOS)
Ø Value creation: It includes the contribution of the behavior of creating digital assets, that is, developing games, making props, etc.
Ø Platform contribution reward: Users who contribute to the Cocos-BCX community is entitled to COCOS;
Ø Market transaction: Selling the prop assets obtained in the game to get COCOS;
Ø Behavioral incentives: Various effective behaviors within the Cocos-BCX platform, community and platform games will be converted into COCOS
according to a certain contribution degree.
u Analysis: The use model, scenario application, acquisition method, market orientation, etc. for the Token ecosystem design are all well deliberated, to be verified by the market.
The ecosystem design of the Token project not only takes the macroscopic use model and scenario application, but also gives a detailed description of the acquisition method. Another point that must be pointed out is that it has a clear market orientation and future prospect as soon as the design begins, therefore, in general the Token ecosystem design is well-considered and far-sighted. However, for the volatile blockchain market, the crux depends on whether the ecological design philosophy can keep pace with the times, which is very essential. In a word, in the face of massive uncertainties, it needs to be finally verified by the market.

(三) Team member

1. Founder | 8 points


https://preview.redd.it/35gq3gyij6521.jpg?width=200&format=pjpg&auto=webp&s=c3e68b208bc15a0607557cf9be65739beba67375
Haozhi Chen
China's renowned Internet serial entrepreneur, and has successively led and participated in the creation of Joyo.com, Xcar.com.cn, and cdn.yeeyan.org since 1999, and founded Chukong Technology in 2009. Chukong is a leading game development and distribution enterprise in China and a major maintainer and supporter of the Cocos-BCX global open source game engine and developer community.

https://preview.redd.it/2wm6ki0kj6521.jpg?width=200&format=pjpg&auto=webp&s=be9cd5cbb527a9471faac4002065916f4ebd9bd5
Xiaolong Yang
With over 14 years of experience in technology entrepreneurship and investment, he once co-founded China's leading entertainment social networking company. As an investor, he once worked for China's leading private equity fund, during which period, he led and participated in investment projects totalling over 1 billion US dollars, and realized the exit of some projects at home and abroad. His interests and expertise mainly concentrate on information technology of the global primary market and secondary market in the later stage, and macro multiple asset category investment, and has a profound understanding of the financial market mechanism and asset pricing. He is also an investment partner in China's major technology investment fund and provides counselling for Chinese and American hedge funds, venture capital funds and large enterprises.
u Analysis: Chen Haozhi, as a founder, has rich experience in the game industry, and enjoys widespread networking and abundant resources in the industry as being one of the early Internet entrepreneurs; Another founder, Yang Xiaolong, has a strong experience in technology venture capital investment, and has the expertise for global investment layout. On the whole, two co-founders have a prominent advantage in overall industry background and integrating resources.

2. Founding team | 8 points


https://preview.redd.it/twotgvrxj6521.png?width=877&format=png&auto=webp&s=a03ab15246f51d9c1595266114fa1ee18ca943ed
Kevin Yin: An early contributor of CocosChina community, NOI winner, and ACM guest. A senior developer of blockchain, and having years of experience in compilation and distributed computing. An investor of the blockchain technology.
Jane Jin: Responsible for CocosChina community, the "Aipuworks" incubator, etc., and an expert of the Techincal Committee for Blockchain, China Software Industry Association. Bachelor of Economics, Zhejiang Gongshang University, and mini-EMBA of Tsinghua University. He once served important functions in "Fortune Global 500" including Lucent, Nortel, NSN, Nokia, Intel and other multinational companies in the marketing, sales, executive and developer relationship domain.
James Jeon: Responsible for the business development strategy and implementation of the project's South Korean section. From 2012 to 2015, he served as CEO of Gurum Company, a South Korean subsidiary of Chukong Technologies, earning an annual revenue of over $30 million from the scratch for the South Korean company and leading the South Korean subsidiary in going public successfully.
Frederick Lim: Responsible for the business development strategy and implementation of the project's South Korean section. From 2014 to 2015, he served as co-CEO of Gurum Company, and was once the director of the Strategic Investment Department of Hyundai Group, responsible for investment in Internet, communication, telecommunications and other fields. He is a doctor of Engineering Technology, Sungkyunkwan University, South Korea.
Hirokuni Fujita: originally head of the Japanese subsidiary of Chukong Technologies. He graduated from Graduate School of Arts and Sciences, The University of Tokyo, majoring in Interdisciplinary Cultural Studies.
Jason: preacher of the Cocos-BCX community and meanwhile, senior manager of the Cocos 2d-x global community. He started to program on the Commodore-64 computer when he was 8. In addition to developing the community, he was keen on studying mathematics, finance, C++ and improving his Chinese proficiency.
Qinzhou Wang: Since entering the game industry in 2009, he has worked in the brand market in ZOL. Com. CN, Howell Expo, host of ChinaJoy, and is responsible for the brand market in Chukong Technologies.
u Analysis: The special technological talent construction of the team technicians needs to be further strengthened. At present, there is a blockchain technician. The game background and the advantages of the international architecture building enjoy prominent advantages, and there are sufficient team members on the strategic level and in the aspect of ecological construction. It is worth mentioning that team building is stable, and there is a high level of consensus among team members, which is conducive to the robust development of the project.
One member of the founding team has experience in the blockchain project development, that is, Chief Technical Officer, who is a senior blockchain developer. He has many years of experience in compiling and distributed computing, and is also a technology investor of blockchain.
In the early stage, owing to the demand of the game industry in the Japanese and Korean markets, Japanese and Korean market leaders were specially arranged in the early team structure of Chukong Technologies. In particular, due to the prosperity and popularity of the game industry in the Korean market, two co-leaders were specially arranged for the Korea market, responsible for strategic and investment issues respectively.
Consultant Team | 8 points

https://preview.redd.it/822oiksyj6521.jpg?width=558&format=pjpg&auto=webp&s=620ffe23c556721c0ac3386c1cdf044e6d7d98af
Zhe Wang: Founder of the Cocos engine, and CEO of Xiamen Yaji Software Co., Ltd. He graduated from Department of Electronics, Nanjing University, and later studied a postgraduate program at Department of Management Science, Xiamen University. He created the Cocos engine in 2011, which currently has 1.1 million registered developers worldwide and 300,000 monthly active developers in over 200 countries and regions in the world. The Cocos engine has arrested the attention of platform vendors at home and abroad, and has established a long-term cooperative partnership with Microsoft, Google, ARM, Intel, Qualcomm, Samsung, Huawei and Tencent, etc.
Edith Yeung: One of some "Silicon Valley's Must Meet" investors as covered in Inc magazine. She is the head of 500 Startups, Silicon Valley's famous venture capital company and incubator in Greater China, and meanwhile, manages a Mobile Collective fund worth tens of millions of dollars. She has invested in over 40 mobile Internet, VR, AR and AI start-ups, including Hooked (App store's No. 1 reading App), DayDayCook (one of Asia's largest food communities), Fleksy (acquired by Pinterest), Human (acquired by Mapbox), AISense and so on.
u Analysis: The consultant team has obvious advantages in technological achievements, rich experience in technology innovation investment and incubation experience for startups.
The consultant team consists of a Maker-oriented technical talent and two venture capital managers with a senior venture capital background, among whom, Wang Zhe, technical consultant, graduated from Department of Electronics, Nanjing University and CEO of Xiamen Yaji Software. Wang is the founder of Cocos-BCX engine. At present, the Cocos engine has 1.1 million registered developers and 300,000 monthly active developers in over 200 countries and regions worldwide.

(四) Tech Analysis

1. Tech highlights | 9 points

(1) Smart contract system which can be updated iteratively: The smart contract system, represented by Ethereum, is not subject to modification once its definition is published, making it difficult to meet the volatile demands of market. Therefore, an iterative smart contract system is designed to address this pain spot.
(2) Prop circulation platform: Unlike conventional game transaction platform, Cocos-BCX's decentralized digital asset circulation platform does not have intermediary agencies. Players can complete the transfer and purchase of non-homogeneous assets, including "game gold coins" and prop assets acquired in the game on the prop circulation platform. In the whole process of transfer, the platform will adopt smart contract for automatic matching to help users complete the transfer process more efficiently.
(3) Game interactive operation environment:
Based on the judgment of the operation environment characteristics of blockchain games in the future, Cocos-BCX has designed a set of integrated operation environment that accommodates various types of APPs, as well as the supporting interoperability interface. Combined with COCOS Creator, it simplifies the process of docking game programs and blockchain, making intra-chain interaction transparent to developers, and allowing conventional game developers to develop or migrate blockchain game without a threshold.
(4) Mapping gateway that supports multi-chain and asset riveting:
Cocos-BCX provides a set of mapping gateways used for the automatic mapping of game gold coins and props. Under the unified value measurement system, it realizes the smooth transition of different in-chain game content and different platform content. The content that can be used for mapping includes game gold coins, game equipment data, etc.
(5) Transaction authentication mechanism that prevents BP/developers from cheating:
BP, as the core of transaction processing and communication of the whole network, can know the processing result of the latest transaction prior to general nodes. Therefore, BP enjoys a priority for information with timeliness or confidentiality
, as compared with general nodes, so it has a cheating potential in terms of
information acquisition. To address the drawbacks of this technical link, five modular confrontation mechanisms has been specially designed to hold the likelihood of BP/developer cheating at bay.
(6) Economies Principle Design of Cocos-BCX:
The Cocos-BCX platform carries the game assets value created by developers by providing a complete set of functional components including the underlying public blockchain, digital property management, and exchanges. Its technology and governance structure design, based on the graphene standard, has the economic attributes corresponding to the DPoS consensus mechanism.
u Analysis: There are a multiplicity of technical highlights in that the overall technology construction shows characteristics such as rigid logic and prominent modularity, and various technical solutions and mechanisms with a strong pertinence have been put forward.
Based on the market pain spots of the game industry, and combined with the development opportunities of blockchain technology, the Cocos-BCX project puts forward a vision system to create consistence between the content producer and consumer in the digital world. In view of the initial intention of the project and the relatively profound background of the game industry, the overall technical structure design of the project is highly targeted and has a strong logic, which can be described as closely connected with each other. Based on the large technical framework system, each technical link and organization also has a strong sense of target and logical gene, and on this basis, many modular and modified technical programs or mechanisms have been proposed. However, it is worth noting that the synergy of a series of highlight technologies remains to be verified and examined. Meanwhile, attention should also be paid to the practicability and rationality.

2. Impossible Triangle | 7 points

(1) Decentralization
Ø Low fork risk: Cocos-BCX uses the DPoS consensus mechanism, which does not require miners to use mining machines for mining, and thereby it can effectively avoid the impact of centralized computing on the entire basechain, which in turn reduces a low fork risk. Under the DPoS mechanism, if a witness wants to fork by voting, it is necessary to guarantee that over one third of the witnesses violate this mechanism at the same time.
Ø Improved DPOS consensus mechanism: The consensus layer of the Cocos-BCX test chain adopts the DPoS consensus algorithm. The advantage characteristics of the improved edition DPOS are as follows: all active witnesses have the same block predefined probability as the witnesses' predefined algorithm in the DPoS consensus algorithm, which ensures that the block probability of all witnesses is consistent with the block reward.
Ø Lightweight node: In Cocos-BCX design, lightweight node is essentially an environment with chain interoperability. Unlike the whole node, the lightweight node does not require to synchronize the whole network data. Instead, it needs the contract information and environment data required for synchronous running. This design can greatly reduce the data volume and synchronization time required for node synchronization, enabling the in-chain game terminal software to have a capacity which is actually used and a plausible time cost.
(2) Security
Ø Player autonomy and asset security: Because of the open and transparent characteristics of the blockchain network, the digital asset information obtained by players in the game can be viewed through the blockchain.
Ø Guarantee by modern cryptography: Modern cryptography is a technology based on mathematics. Currently, it has been widely used in many industries in the Internet domain. Common symmetric encryption technologies include AES encryption used for WiFi, and asymmetric encryption algorithms (public and private key cryptography) RSA, ECC, etc., among which, ECC (Elliptic Curves Cryptography) is an encryption algorithm commonly used in the blockchain field.
Ø A transaction verification mechanism that prevents BP/developers from cheating: BP enjoys a priority compared with general nodes, so it has the probability to cheat in terms of information acquisition. Therefore, the BCX program has designed a set of transaction execution, messaging, and operating mechanisms to address the possible links that allow cheating by BP and developers.
Ø Iterative updated smart contract system: It can provide logical updating and loophole repair for the in-chain game smart contract, thus ensuring the security and timeliness of the smart contract.
(3) Expandability:
Ø Strong expandability of the top-level design of the project
The expandability of Cocos-BCX is powerful, which is specifically shown in a decentralized game production and an overall solution to the game economy operation established by means of the game engine, development environment and Cocos-BCX game chain.

https://preview.redd.it/9zqpm1zzj6521.jpg?width=1207&format=pjpg&auto=webp&s=97073eb57409e0904da5c11873cc543c3b9f310b
A business ecosystem is constructed based on the above overall solution, with the purpose of connecting the global game ecosystem. The main ecological links include developers, users, creative content, key ecological links and blockchain system, etc.

https://preview.redd.it/l83i3pk0k6521.jpg?width=1276&format=pjpg&auto=webp&s=df7e694a557af1485c840ed44b9bbfba432b1d86
Ø Expanded design of specific technologies and mechanisms
1) Multi-platform game integration running environment: This platform is mainly characterized by four features, consistent and perfect chain interoperability interface, downward transparent accepting mode, encapsulated atomic operation and multi-platform compatibility.
2) Interactive interface of blockchain:
Cocos-BCX provides a chain-interactive development environment so that developers can easily interact with the chain through this set of environment. Meanwhile, its blockchain interactive development environment provides development components compatible with multiple working platforms, including SDK for the Android and iOS system, javascript libraries for front-terminal web applications, and python and PHP libraries for back-terminal applications.
u Analysis: The expandability of the project's "impossible triangle" shows the most prominently, and the decentralized attribute is the weakest, whose security is between the two. However, the project takes the three into consideration in terms of the technical mechanism and program function. Yet, the focus is different.
The project interprets the “impossible triangle” by means of thinking and design that focus on technical aspects and key issues.
The security level first guarantees the assets security and freedom of the ecosystem participants, and meanwhile ensures the rationality and security of the overall framework design, and finally takes its system updating and safe recovery into consideration mainly by means of player autonomy, modern cryptography and transaction verification mechanism that prevents BP/developers from cheating.

3. Development difficulty | 8 points

According to the summary of the project white paper, the blockchain game can be generally divided into four developmental stages.
(1)Using the homogeneous assets for the settlement of the game "gold coins";
(2)Free conversion of the game "gold coins" and props;
(3)In-chain operation of critical rules;
(4)Overall in-chain operation of the game
The game in-chain operation is the final form of the industry. Based on the above summary, Cocos-BCX proposes the future development prospect, mainly represented in seven aspects:
(1)Players having a lightweight full-node environment;
(2)The service stack operating in the blockchain environment;
(3)The game engine as one of the node infrastructures;
(4)Providing a joint development/debugging environment including engine, visual IDE, and chain network interactive interface;
(5)a set of asynchronous consensus tasks between nodes to ensure the trustworthiness of the engine environment. This consensus may be based on the discrimination of feature code of
the engine critical function's target code
(6) The game code (contract) is executed by the secure virtual machine controlled by the engine, and the key numerical calculation of the contract may adopt
the “Trusted Execution Environment” scheme, which is executed independently of the main part of the contract;
(7) The key process of the contract is witnessed by the adjacent or related nodes (like players in a copy).
u Analysis: The project covers a multiplicity of technical characteristics and functional mechanisms. The overall development is rather difficult. However, it is highly practicable in terms of performance.
At the initial stage of the project, four stages of blockchain game development were analyzed. After combing, the highest prospect was proposed, implicating to create a complete multi-platform game running environment, which can provide game developers with convenience in developing blockchain games and a perfect ecological environment to the maximum, while bringing game users a brand-new gaming experience and a game form that transcends the previous ones.
Based on the initial project prospect, numerous technical goals and functional modules are listed, indicating that the technical support for the project vision is rather effective. However, as public blockchain of the industry application basis, it encompasses various technical applications and functional modules. Comparatively speaking, the development difficulty is rather big. Meanwhile, as released by the white paper, the theoretical throughput of the Cocos-BCX test chain can reach up to 100,000 tps. The actual throughput is approximate to 3,500 tps, and the block time is 3 seconds, that is, the information broadcast across the entire network is completed once every 3 seconds. It can be seen from the project technical performance data that it has a relatively strong realistic significance. Therefore, on the whole, the project puts forward a sizeable technical challenge, and in the meantime has a reasonable practicability, therefore, it is worthwhile to look forward to!

(五) Project status

1. Product | 7 points

(1)System-level products
Ø The application development framework that supports multiple operating systems and various blockchain environments.
Ø Completely scripted, componentized and data-driven application development tools;
Ø An improved blockchain system, which is oriented to high performance applications and based on graphene technology framework, and its related functional components.
Ø Supporting non-homogeneous wallets;
Ø A blockchain browser that supports the contract event subscription;
Ø Supporting the third-party non-homogeneous asset exchanges;
Ø Supporting the blockchain game developed by a third party;
Ø Cross-chain asset acceptance gateway.
(2) Functional products
Ø De-intermediary assets (prop) operation interface;
Ø Paradigms of non-homogeneous assets circulation platform;
Ø Supporting player autonomy and blacksmith shop mechanism;
Ø Visual IDE (including visual editing of the game program and contract);
Ø Complete wallet, user system and blockchain browser;
Ø Smart contract system that allows iterative updating.
u Analysis: According to the information released on the official website of the project, the timeline shows that the Cocos-BCX main chain has started the closed beta test in the third quarter of 2018. Based on the obvious characteristics of the project technology module, Cocos-BCX has launched two series of projects, namely, system-level and function-level products, including development frameworks, blacksmith shop mechanisms tailored to various operations and multiple environment.

2. Code updating | 2 points

u Analysis: It is learned from official communication that the source code of the project has not been made public for the purpose of keeping the project's trade secret confidential. It is planned that the project will be open source in the future after the ecological and system products become gradually stabilized.

3. Completion status | 8 points

u Analysis: The project has formulated an overall development plan and recent work tasks, and at the same time it has demonstrated its strong vitality through weekly report, timeline and development broadcast.
According to the official channel inquiry, the project has formulated the Roadmap for the 2018 key milestone quarter and the recent detailed work task breakdown plan, and the project has a very complete display system featuring three major development progresses:
(1) Weekly reporting system
(2) Project timeline
(3) Development broadcast
Through the Roadmap+ work breakdown + 3 major system model, the project's development trajectory and dynamics have been display in a basically three-dimensional, spatial, meticulous and detailed manner, and in the meantime, the powerful execution and self-vitality of the project have been also displayed.

(六) Institution enabling (Investors)

1. Cooperative institutions | 9 points


https://preview.redd.it/9qmh4jj1k6521.jpg?width=1036&format=pjpg&auto=webp&s=25c7cb77d5196fc861750064b43b8ba8e83c71a9
u Analysis: Cocos-BCX has a wide margin for cooperation, and its cooperation institutions are not only numerous, but also mainly of leading and quality enterprises in the industry.
The cooperative institutions include HelloEOS, NEO, NEBULAS (chain), Loom, IMEOS.ONE, Kingsoft Cloud and SlowMist Technology, etc.
NEO is one of the earliest blockchain projects in China. It was officially created in 2014 and was open sourced in real time in Github in June 2015. Since its establishment, the NEO team has experienced ups and downs of the blockchain industry. This project can be said to be a veteran project in the industry. NEO combines with a series of technologies, such as point-to-point network, Byzantine fault tolerance, digital certificate, smart contract, superconducting transactions, and cross-chain interoperability protocols, to perform rapid, efficient, secure, and legitimate smart management of assets.

2. Investment institutions | 9 points


https://preview.redd.it/xd5u9w62k6521.jpg?width=1273&format=pjpg&auto=webp&s=c8729f585a57c8239c717ef8b58229fe7f98a6eb
u Analysis: There are numerous investment institutions, many of which are Class I institutions, with a strong institutional strength.
Investment institutions include NGC, Binance, INB Capital, Dfund, 500 Startups, BlockVC, OK Blockchain Capital, Yisu Capital, Xiong'an Capital, ONTology, FreeS FUND, NODE Capital, Consensus Capital, Hash Capital, NEO Capital, Ticker Capital , ContractVC, Junwu Capital, Candy Capital, Hofan VC, BMETA Capital, BYTE Capital, Nimble Capital, InsurFun, BA Capital, Consensus Lab, TOKENMANIA, Byzantium Capital, etc.
The rest investment institutions are also well-known. For example, DFUND was founded by Zhao Dong, a well-known figure in the digital currency domain in July 2017. Yisu Capital is engaged in the early investment and project cooperation, focusing on blockchain technology and big data intelligence analysis, and other domains.

(七) Drawing attention | 6 points

https://preview.redd.it/78rnnt96k6521.png?width=605&format=png&auto=webp&s=b60d1de55e93642a174730fbee394c9fe5f7166f


Project content description

https://preview.redd.it/cgps19x6k6521.png?width=796&format=png&auto=webp&s=141a8ce79539d70bb8ee15f31ed0786db2524e2b
u Analysis: The game user and developer group are highly active, and meanwhile the publicity of the media and news client are enhanced. The overall heat and operation and maintenance thinking are well-balanced. However, the current community operation link is relatively weak, and requires improvement in the follow-up.
Presently, the number of community fans is small. Therefore, the operation link of project content is rather weak. However, media communication and news broadcasting, two links of propaganda and promotion efforts, are quite effective, basically realizing a timely and real-time posting of the latest developments of the project. Although the media and news client are widely disseminated, their social interaction is relatively weak. The social platform has its own communication limitations. However, it is highly involved in interaction.

(VIII) Social Response | 7.78

User A | Point: 7.9
Comment: From the perspective of production mode and commercialization, this game is the most sophisticated. So I think this project has a very extensive application scenario, especially for developers and users.
User B | Point: 7.0
Comment: Currently, it seems that the game industry is greatly influenced by macro policies. Tencent's recent performance is a case in point. However, the project orientation is quite good.
User C | Point: 8.0
Comment: The technical advantages of the project are particularly prominent, and it also seizes the development opportunities of the blockchain. However, ultimately it needs to undergo the test of the market.
User D | Point: 9.0
Comment: First of all, COCOS has a large number of developers, solid underlying technology and reliable team work, which is worth looking forward to. Of course, great "undertaking" calls for enormous input, especially in technology. The way is arduous and long. Come on.
User E | Point: 7.0
Comment:
As a game practitioner, I would talk something about Cocos-BCX project: when the concept of blockchain game is put forward for everyone to consider, at this stage, it is no doubt that the dimension (type) of the game is developed from the perspective of "inheritance" and "tracing its very origin". If the Cocos-BCX project can be applied by game developers in terms of "development kit", is easy to learn and use, and allows the mobile game developers to shift to the development of blockchain games without a threshold, then the game dimensions and users can be further expanded. In a word, phenomenal games of blockchain games need the support of Cocos-BCX and the efforts of developers, both of which are indispensable. It is hoped that the team will make great efforts in development and publicity. "Coin friends" may not need to know how the game is developed, but they will certainly care about its future space. Such evaluation can only be called prospects and expectations. It remains to be determined whether the project adopts capital operation or the mode as solid as the old engine of COCOS till the project is landed.

III. Evaluation Summary

The project orientation is accurate, and the team has a strong lineup. It merits pointing out that its technical strength and model architecture design are particularly prominent, and there are an array of investment and cooperation institutions with strong strength. However, at present, the code has not been open sourced and the community operation and maintenance is deficient. The information disclosure of the Token link is not particularly perfect, and individual investors may care much about it. The Roadmap of the project development is all too simple. These are the deficiencies of the project development at the current moment.
submitted by ONETOPGlobal to u/ONETOPGlobal [link] [comments]

BITCOIN $380K END GAME!! BINANCE LIBRA FORK? - Programmer Explains BITCOIN BIGGER THAN PAYPAL??!! CHINA WORLD CURRENCY 2019? Bitcoin 10% Fall, Officially In A Recession, XRP Upside, Binance Card & Rushing To Buy Bitcoin BINANCE KYC EXTORTION, Hack explained Gold, Bitcoin, Stocks - Programmer explains Illegal Crypto Mining, Litecoin Interest Rate, Billionaire Defi, Privacy In Danger & Bitcoin Ponzi CRYPTO GAMING 2020 - Cocos BCX Binance Listing, ChainIDE Binance is Enemy #1 of the ETHEREUM DeFi Kindgom!! Blockchain nedir ? I’ve Changed My Mind on Binance!! BNB #1 Altcoin!? LiteCoin Hash Crash - CryptoCurrency Mining Difficulty Log Jan 23 2020 Bitcoin Ethereum Monero

I hereby testify, by written letter — I am the genuine and only originator/creator of the genesis block of the Bitcoin blockchain. I used the handle Satoshi Nakamoto and mail [email protected] to ... “When the difficulty doesn’t change, but the hashing power shuts down immediately, there will be no next block. If, after the halving, the price does not go up, but the prices goes down, there ... In this episode, I talk with Adam Back from Blockstream & Core Developer, Bryan Bishop. Following the Binance hack of over 7,000 Bitcoin and subsequent discussion around block reorgs, Adam and Bryan explain what they are and why deep reorgs are bad for Bitcoin. Binance, a leading cryptocurrency exchange has recently suffered a large scale security breach which resulted in a loss of 7000 Bitcoin. At current price its around 43 Million USD. Not sure whether if it is really got hacked or not; which is another story. But anyways Binance said that none of the users are affected by this incident and they’ll use the SAFU (Secure Asset Fund for Users) fund ... Bitcoin gets its security from its decentralization. If the nodes do have increased connectivity, it will make the chain even more secure. Bitcoin’s difficulty reaches an all-time high. It looks like mining on Bitcoin has become even more difficult. The previous peak of 7.454 billion has been overtaken by a new current peak of 7.459 billion ... current bitcoin block difficulty - Difficulty is a value used to show how hard is it to find a hash that will be lower than target defined by system.. The Bitcoin network has a global block difficulty. Valid blocks must have a hash below this target. Mining pools also have a pool-specific share difficulty setting a lower limit for shares. TL;DR: Noted Bitcoin mining veteran and longtime developer Jonathan Toomim recently proposed a change in the difficulty adjustment algorithm (DAA) for Bitcoin Cash (BCH). It, in turn, spawned new rounds of debate about DAA, the culture of BCH, and how best to move the project forward.And, at least one faction is set to hold a developers meeting this week in hopes of fleshing out the issues ... Learn everything there is to know about how Bitcoin confirms transactions in this in-depth post. ... statistically speaking, take about 10 minutes. However, sometimes you get lucky and find it much sooner. Your Luck. Assuming 10 minute block timers are perfectly calibrated, and none of the above occurs, you could still get your first confirmation in less than 10 minutes. Let’s say a block is ... Speaking with CNBC’s Fast Money program on May 21, the fund manager highlighted Bitcoin’s upcoming ‘halvening’ as a potential multiplier for the price of the currency. While the next reduction in mining rewards–when the payout falls from 12.5 to 6.25 BTC per block mined–is still a year away, Kelly believes the market ramifications will be felt even earlier. Current fees according to Bitcoinfees.cash . Increasing the block size is a simple yet effective scaling solution that has enabled Bitcoin Cash to process hundreds of thousands of transactions a ...

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BITCOIN $380K END GAME!! BINANCE LIBRA FORK? - Programmer Explains

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